I am Brazilian, and my language is Portuguese
Posts: 49
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Post by JADERLINK on Jun 12, 2024 9:36:52 GMT 10
Extract and repack RE4 ITM files (RE4 ubisoft/2007/steam/uhd/Ps2)Note: the topic is being translated by google translator, because I only know Portuguese Brazil.
SourceCode: github.com/JADERLINK/RE4-ITM-TOOLDownload: github.com/JADERLINK/RE4-ITM-TOOL/releasesThe content below is a translation of the README.md file of the source code. Program designed to extract and repackage .ITM files When extracting, a file with the extension .idxitm will be generated, which will be used for the repack. ExtractExample: RE4_ETM_TOOL.exe "r10a_009.ITM" ! It will generate a file named "r10a_009.idxitm"; ! It will create a folder named "r10a_009"; ! The folder will contain the files that were inside the ITM; .idxitm fileIn the indixitm file, the inserted items are defined as follows: ID_0x1A:itm01a Where: * ID_0x1A -> this is the ID of the item to which the model will be assigned; * itm01a -> this is the name of the file that is in the folder, but without informing the .bin and .tpl format, but in the folder the files must have the format of the identified file; RepackExample: RE4_ETM_TOOL.exe "r10a_009.idxitm" ! The .idxitm file will contain the names of the files that will be placed in the ITM; ! The files must be in a folder with the same name as idxitm. Ex: "r10a_009"; ! In the .idxitm file, lines starting with one of the characters # / \ : are considered comments; ! The name of the generated file is the same as idxitm, but with the .ITM extension; At: JADERLINK2024-05-25
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