Posts: 20
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Post by cereza123 on Jun 15, 2014 3:03:43 GMT 10
Im trying to put new hair, just for learn (my mod is different but I dont want change all, just for make a test) but when I put the new mesh that is how its looks: I proof with the original texture, with the new texture, I saved in 1 alpha dds, in no alpha but always looks like that.... but I dont understand why.
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Always on a quest...
Posts: 3,754
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Jun 15, 2014 3:10:56 GMT 10
did you try saving as dxt5 with alpha?
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Posts: 20
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Post by cereza123 on Jun 15, 2014 3:53:29 GMT 10
No, I didnt. I tried and now Its looks so much better, thank you! but still having "transparent" areas, but the texture is the correct for that mesh... This is the texture: (I put in png format just for upload here) maybe I need to change something inside the texture?
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Always on a quest...
Posts: 3,754
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Jun 15, 2014 3:55:01 GMT 10
mmmm if you use photoshop tyr saving it as dxt5 without alpha i get this problem idk y
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Posts: 20
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Post by cereza123 on Jun 15, 2014 5:51:19 GMT 10
I tried but still dissapearing... Im starting to think maybe is the mesh, because look: I painted al the hair as unique blue color, wihout alpha and is same...
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Always on a quest...
Posts: 3,754
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Jun 15, 2014 5:53:53 GMT 10
pm me the texture and the arc file lemme see what i can do
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Posts: 20
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Post by cereza123 on Jun 15, 2014 6:08:41 GMT 10
Wow, thank you so much! Im gonna upload it
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