unmotivated + smartass + petty
Posts: 105
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Post by khaosli on Jul 14, 2023 2:10:39 GMT 10
Sorry to bother.
If anyone is free, I would like to ask someone who has transplanted Rachel Foley's experience about her hair UV problem.
It seems that the UV of her hair will have a coordinate offset.Is there a way to get her back to the original coordinates? (Presented in the original game, not manually adjusted by myself.)I am a complete layman on 3ds max,
In addition to using translation software, the description of the problem is also troublesome.
If possible, I don't want to waste your time. But after checking some websites or videos, I didn't get an answer that I can understand.
If returning her UVs to the original coordinates (it’s normal for all UVs to be in a square, right?) is not something that can be handled with a few simple actions, then I don’t intend to waste your time, please ignore me .
(I'm very afraid of taking up your time. It's just that if the question can be returned in a few simple steps, then asking can also leave a record for the reference of friends who have the same question as me in the future.)
Beginners like me need to continue to explore on their own and watch more teaching videos, which is more conducive to learning.Thank you for reading.
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