Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Jul 7, 2023 19:22:28 GMT 10
Yeah. yeah, another one attempt try to do this.
I'm very excited and would like to share with you guys and show what I've been working on for a month so far. It's not an early WIP, but I can't tell you how far it is from the end. This model was created by me from scratch based on the method of photorealism and manual 3D modeling. Perhaps this is not a 100% copy, but I can say that 90% of the anatomical similarity was preserved I think, let's leave 10% for deviations. I built the position of the model based on the original mesh in such a way that it would be easier to import it into the game later. I have no idea how well I did this!
As a reference I relied on the appearance of the 2009-2013 period and films/photo such as Project: SERA, Package Deal, Bitch Slap.
So what now?
I don't think I'm going to make major changes to the current mesh for NOW wich I showed you, but rather just do some polishing before sending it to the game. Another thing is that I haven't had any experience yet with import stuff, so it might take a little longer while I try to learn on my own. It will also take time to create all the necessary textures (*unfinished color texture what you see on the model right now was just a quick test).
This forum seems pretty dead lately. but If I can find someone who can help me create the correct RE3 UVs and import good without bugs my mesh into the game it will speed up the process a lot.
For now that's all for today! Feel free to leave feedback what you think.
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unmotivated + smartass + petty
Posts: 105
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Post by khaosli on Jul 18, 2023 0:17:05 GMT 10
I think it is very good, it has a certain style, and it captures the characteristics of the characters' facial features.
Really pleasantly surprised. I'd love to see what your ideal finished product looks like.
(Seeing your new dynamic also makes me very happy)
One day I also want to try making some face models from scratch myself.
--Add comment-- I didn't want to interfere with your creation originally, because I wanted to see your pure ideal Julia image. But if you want the bystanders to make some comments on the reply, I would like to give a little bit of advice, maybe the crease of the double eyelid is not deep enough so that it is a bit shorter under the light, and she has a darker line in many photos, Extending almost to nearly as long as the outer corner of the eye. I think you have done a good job with the bumpy lines of her cheeks, maybe a little thicker fat between the eyes and eyebrows would be better. But as mentioned earlier, you also said that you will basically not change it, and what I want to see is your ideal shape.
If you'd like some more comments, I'd definitely love to type in a few more words to let you know how much I love seeing you start your own creations.
Chiarav1's Julia has achieved a great balance in many places, and I admire her work and her mind.
Your previous comments, thoughts, and discussions have opened my eyes, so I really look forward to it when you make your own Julia.
It's hard to express my meaning with translation software, but you once again took the step I wanted to take in front of me, and judging from the current screenshots, it is indeed outstanding.
I think my words should have conveyed my admiration and envy a little.
Recently, I personally have been sharing mods of some other games on a regular basis, but my mentality has changed from thanking for any comments to hoping that others can ignore me.
If you want me to talk less or not to reply, please let me know.
It’s just that everyone has different needs in different periods. I don’t know your exact needs. I just type with the mentality that I feel a little embarrassed if I see something good with indifference. That's all.
Thank you for sharing your screenshots. (It might be better to have 90° sides, but just to see how you handle it.)
Also, thank you for sharing the Resident Evil Mercenaries 3D Resources earlier.
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