Posts: 6
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Post by fu11m3ta11 on Apr 7, 2023 6:37:33 GMT 10
I used RETool to extract the files from the .pak, and Im looking for each of the character's .bnk files so that I can convert them to .wav files.
So far I was only able to find Leon's as ch_cha0_voice_media.sbnk.1.X64.En., and some of Krauser's (starts with ch_chc4) as well. All the other bnks I went through seem to be enemies, music, or random sound effects. Does anyone know what the file names are for Luis, Ada, Ashley, Hunk, and Wesker?
Im also having trouble with getting "complete" .wav files after converting. No matter which tool I use, it always seems to play a split second of the beginning before cutting off. Does anyone know why this happens and how to play the full audio?
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Post by 3chijingzi on Apr 11, 2023 14:45:46 GMT 10
I used RETool to extract the files from the .pak, and Im looking for each of the character's .bnk files so that I can convert them to .wav files. So far I was only able to find Leon's as ch_cha0_voice_media.sbnk.1.X64.En., and some of Krauser's (starts with ch_chc4) as well. All the other bnks I went through seem to be enemies, music, or random sound effects. Does anyone know what the file names are for Luis, Ada, Ashley, Hunk, and Wesker? Im also having trouble with getting "complete" .wav files after converting. No matter which tool I use, it always seems to play a split second of the beginning before cutting off. Does anyone know why this happens and how to play the full audio? the title with list94% is not complete,so you need to listen to unknown name bnk one by one to get every charactor,my review before may help you.https://residentevilmodding.boards.net/thread/17685/change-cheesy-gun-sounds
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Post by ScarIlI on Apr 19, 2023 13:37:28 GMT 10
Leon Cha0 Chi0 Luis Chi1 Krauser Chi2 Hunk Chi3 Ada Chi4 Wesker Chi5
i am having issues with foobar2000 not playing mc_bgm.sbnk.1.X64 --- .bnk
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Post by DESTRUCTO on Apr 19, 2023 14:32:52 GMT 10
Leon Cha0 Chi0 Luis Chi1 Krauser Chi2 Hunk Chi3 Ada Chi4 Wesker Chi5
i am having issues with foobar2000 not playing mc_bgm.sbnk.1.X64 --- .bnkI'm not seeing these. What's the path these are located at? is it here? Steam\steamapps\common\RESIDENT EVIL 4 BIOHAZARD RE4\RETOOL\re_chunk_000\natives\STM\_Chainsaw\Sound\wwise
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Post by ScarIIl on Apr 20, 2023 17:27:11 GMT 10
The mc_bgm.spck.1.X64 file is located in re_chunk_000.pak/natives /STM /streaming /sounds /Wwise. (all 6 Characters Themes stored)
The mc_bgm_chpx_1234.spck.1.X64 is the file, where the themes are from the current 4 Characters. Located: re_chunk_000.pak.patch_001 /STM /streaming /sounds /Wwise
so my guessing is that you have to replace the leon theme from The mc_bgm_chpx_1234.spck.1.X64 & use Wesker's theme which is located in The mc_bgm.spck.1.X64, but it didn't worked for me, instead music just stops and does not play, maybe you can solve it.
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Post by DESTRUCTO on Apr 20, 2023 19:39:54 GMT 10
The mc_bgm.spck.1.X64 file is located in re_chunk_000.pak/natives /STM /streaming /sounds /Wwise. (all 6 Characters Themes stored)
The mc_bgm_chpx_1234.spck.1.X64 is the file, where the themes are from the current 4 Characters. Located: re_chunk_000.pak.patch_001 /STM /streaming /sounds /Wwise
so my guessing is that you have to replace the leon theme from The mc_bgm_chpx_1234.spck.1.X64 & use Wesker's theme which is located in The mc_bgm.spck.1.X64, but it didn't worked for me, instead music just stops and does not play, maybe you can solve it. Oh. I thought you found the VOICE files for those characters, not background music. I'm looking for the cutscene dialog for ADA & WESKER.
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