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Post by foraserobr on May 4, 2023 9:04:17 GMT 10
SOMEONE CAN PLEASE POST OR SEND THE re4_pak_names_release ACTUALLY? The list that have here dont have half of enemies and I know that a lot of people have this list, because people are doing MODs to enemies using folders that I dont have in this list!
please I looking for this list everyday or even the location of this files,
ive been in mod groups make mods from leon but i wanna make enemies mod, and without the location of files to unpack is impossible!
please post the new list HERE or send to me!
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on May 5, 2023 6:37:03 GMT 10
SOMEONE CAN PLEASE POST OR SEND THE re4_pak_names_release ACTUALLY? The list that have here dont have half of enemies and I know that a lot of people have this list, because people are doing MODs to enemies using folders that I dont have in this list! please I looking for this list everyday or even the location of this files, ive been in mod groups make mods from leon but i wanna make enemies mod, and without the location of files to unpack is impossible! please post the new list HERE or send to me! linktry this one, although the one from literally release day is what I've been using and I'm pretty sure that had all the enemies on it already. Also this thread was never intended to be the place where the file lists got posted, it was to list down what files are what once you have the files extracted.
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Post by hipping on May 8, 2023 3:17:00 GMT 10
All Ada Wong voice lines in order ( ): \STM\_Chainsaw\Sound\Wwise for 4, 5, 8
\STM\streaming\_Chainsaw\Sound\Wwise for the rest{Custom Spoiler} 1. ch_csa159_dialogue Louis 2. ch_csa36_dialogue Fight 3. ch_csa92_dialogue RadioWesker 4. ch_csa414_dialogue Radio1 5. ch_csa415_dialogue Radio2 6. ch_csa54_dialogue Boat ("Looking for something?") 7. ch_csa55_dialogue Boat 8. ch_csa416_dialogue Radio3 9. ch_csa67_dialogue SavesLeonAshley ("Leon, go!") 10. NOT FOUND ThrowsRocketLauncher ("Use this!") 11. ch_csa73_dialogue Goodbye 12. ch_csa76_dialogue Chopper
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Post by foraserobr on May 8, 2023 13:30:42 GMT 10
i disccver that if some files are not coming because im using the computer while they extract... my fault.. i just extract again waiting and see that everything came thanks so mucn!
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Post by cervantess on May 10, 2023 15:17:54 GMT 10
--CHARMS-- natives/STM/_Chainsaw/environment/sm/sm7x/sm79 sm79_500 - Don Jose sm79_501 - Don Diego sm79_502 - Don Esteban sm79_503 - Don Manuel sm79_504 - Isabel sm79_505 - Maria sm79_506 - Dr Salvador sm79_507 - Bella Sisters sm79_508 - Don Pedro sm79_509 - Zealot w/ Scythe sm79_510 - Zealot w/ Shield sm79_511 - Zealot w/ Bowgun sm79_512 - Leader Zealot sm79_513 - Soldier w/ Dynamite sm79_514 - Soldier w/ Stunrod sm79_515 - Soldier w/ Hammer sm79_516 - J.J. sm79_517 - Leon w/ Handgun sm79_518 - Leon w/ Shotgun sm79_519 - Leon w/ Rocket Launcher sm79_520 - Merchant sm79_521 - Ashley Graham sm79_522 - Luis Sera sm79_523 - Ada Wong sm79_524 - Chicken sm79_525 - Black Bass sm79_526 - Rhinoceros Beetle sm79_527 - Illuminados Emblem sm79_528 - Striker sm79_529 - Cute Bear sm79_599 - Chain Corresponding textures can be found in natives/STM/_Chainsaw/environment/texture and have the same "sm79_xxx" name as the models they apply to natives/STM/_Chainsaw/environment/sm/sm8x/sm84/sm84_861 - vending machine natives/STM/_Chainsaw/environment/sm/sm8x/sm84/sm84_862 - golden sphere natives/STM/_Chainsaw/environment/sm/sm8x/sm84/sm84_863 - silver sphere
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Post by DESTRUCTO on May 12, 2023 19:27:39 GMT 10
All Ada Wong voice lines in order ( ): \STM\_Chainsaw\Sound\Wwise for 4, 5, 8
\STM\streaming\_Chainsaw\Sound\Wwise for the rest{Custom Spoiler} 1. ch_csa159_dialogue Louis 2. ch_csa36_dialogue Fight 3. ch_csa92_dialogue RadioWesker 4. ch_csa414_dialogue Radio1 5. ch_csa415_dialogue Radio2 6. ch_csa54_dialogue Boat ("Looking for something?") 7. ch_csa55_dialogue Boat 8. ch_csa416_dialogue Radio3 9. ch_csa67_dialogue SavesLeonAshley ("Leon, go!") 10. NOT FOUND ThrowsRocketLauncher ("Use this!") 11. ch_csa73_dialogue Goodbye 12. ch_csa76_dialogue Chopper
Thank you for locating these! Turns out the reason I couldn't find them was they were missing from the re4.list file I had.... But anyways, I noticed the the file that is missing, "use this" is likely csa72. In my current extraction I noticed csa71 and csa73... wonder how to locate csa72? Currently working on a VA sawp mod using RE4 and RE2 Ada VA using AI.
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Post by hipping on May 13, 2023 3:39:49 GMT 10
All Ada Wong voice lines in order ( ): \STM\_Chainsaw\Sound\Wwise for 4, 5, 8
\STM\streaming\_Chainsaw\Sound\Wwise for the rest{Custom Spoiler} 1. ch_csa159_dialogue Louis 2. ch_csa36_dialogue Fight 3. ch_csa92_dialogue RadioWesker 4. ch_csa414_dialogue Radio1 5. ch_csa415_dialogue Radio2 6. ch_csa54_dialogue Boat ("Looking for something?") 7. ch_csa55_dialogue Boat 8. ch_csa416_dialogue Radio3 9. ch_csa67_dialogue SavesLeonAshley ("Leon, go!") 10. NOT FOUND ThrowsRocketLauncher ("Use this!") 11. ch_csa73_dialogue Goodbye 12. ch_csa76_dialogue Chopper
Thank you for locating these! Turns out the reason I couldn't find them was they were missing from the re4.list file I had.... But anyways, I noticed the the file that is missing, "use this" is likely csa72. In my current extraction I noticed csa71 and csa73... wonder how to locate csa72? Currently working on a VA sawp mod using RE4 and RE2 Ada VA using AI. Hi, I was already aware of the mod you are making but I thought you had already found the files which is why I didn't post this on that thread as well. I've actually started looking for the files with the same idea and then saw your thread. The samples you posted sound really good plus I'm glad you are using the RE2 VA. Anyways, I'm not sure the files are moddable at the time as they are .pck's but I haven't tried either. I was actually hoping you had already managed to mod some of them.
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Post by DESTRUCTO on May 13, 2023 15:25:51 GMT 10
Thank you for locating these! Turns out the reason I couldn't find them was they were missing from the re4.list file I had.... But anyways, I noticed the the file that is missing, "use this" is likely csa72. In my current extraction I noticed csa71 and csa73... wonder how to locate csa72? Currently working on a VA sawp mod using RE4 and RE2 Ada VA using AI. Hi, I was already aware of the mod you are making but I thought you had already found the files which is why I didn't post this on that thread as well. I've actually started looking for the files with the same idea and then saw your thread. The samples you posted sound really good plus I'm glad you are using the RE2 VA. Anyways, I'm not sure the files are moddable at the time as they are .pck's but I haven't tried either. I was actually hoping you had already managed to mod some of them. Repackaging isn't an issue since the new .spck and .pck are just containers. The data is still wem files being packaged into it. Hopefully we'll have a demo running soon. If you do happen to come across that final Ada line let me know.
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Post by papaon on May 18, 2023 11:46:56 GMT 10
Which folder is the cutscene item?
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Post by klemc on Jul 21, 2023 21:39:53 GMT 10
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Post by DESTRUCTO on Sept 22, 2023 7:18:47 GMT 10
If anyone knows where to look for the updated names list that includes Separate Ways, I would appreciate it. Working on voice mod 2.0 for Ada and Wesker.
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,564
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Sept 25, 2023 0:59:52 GMT 10
updated main post with some files from the separate ways/ada & wesker mercenaries update
characters/costumes/accessories/enemies
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Post by DESTRUCTO on Sept 27, 2023 7:52:17 GMT 10
Thank you. I'll take a look at this for Separate Ways VO mods.
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aquestionaaaaaaaaaaa
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Post by aquestionaaaaaaaaaaa on Sept 27, 2023 9:36:41 GMT 10
Uhh, where do i find the filelist that includes these, the separate ways filelist? U3/mutated verdugo - chfb\chfb00\ 00\ - full model phase 1? 01\ - full model phase 2? 10\ - ? 20\ - ?
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Post by DESTRUCTO on Sept 27, 2023 19:13:36 GMT 10
updated main post with some files from the separate ways/ada & wesker mercenaries update characters/costumes/accessories/enemies Running into an issue... The newest patch is automatically overriding some modded files because it contains files from the base game. Essentially what's happening is Fluffy injects the mod to the base game. Once you launch the game the latest September patch is read and overwrites the newly modded files back to the original state. So I'm not sure what to do here. I'm not sure, but I'm guessing I have to create a new PAK file with injected modded files so that they don't overwrite anymore?
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