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Post by lsm on Oct 4, 2022 9:38:38 GMT 10
With zeolot's item editor, I succeeded in finding other weapons and parts and replacing them with other items. But...
The spark shot in the sewer could not find the location of the file... Please tell me the location of the scn file that contains the spark shot.
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Post by fuzzygames on Jan 3, 2023 9:04:04 GMT 10
With zeolot's item editor, I succeeded in finding other weapons and parts and replacing them with other items. But... The spark shot in the sewer could not find the location of the file... Please tell me the location of the scn file that contains the spark shot. It's in /natives/x64/objectroot/scene/scenario/scenariono/wastewater/item/claire_common.scn.19. Checked to make sure it shows up in Zealot's tool too.
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Post by lsm on Jan 5, 2023 15:09:18 GMT 10
Hi puzzygames  It's in /natives/x64/objectroot/scene/scenario/scenariono/wastewater/item/claire_common.scn.19. Checked to make sure it shows up in Zealot's tool too. I will attach a screenshot, can you tell me which one is the sparkshot? 
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Post by lsm on Jan 5, 2023 15:17:15 GMT 10
I can't attach a screenshot.....
/natives/x64/objectroot/scene/scenario/scenariono/wastewater/item/claire_common.scn.19.
When opened with an editor, a total of 34 items appear, none of which can be inferred to be sparkshot. Can you tell me what sparkshot is denoted by?
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Post by fuzzygames on Jan 7, 2023 2:08:29 GMT 10
The shared common.scn.19 has 34 entries while the claire_common.scn.19 only has 11 entries. You might want to double check that you're opening the right file and that you didn't overwrite the claire_common one with the common one. If all else fails, I'd use RETool to unpack things fresh again and go from there. Here's a screenshot of what I see in Zealot's tool: ibb.co/qp92W4K (Mine will look slightly different because I modified my local tool to also show decimal offsets for the item's location in the file.) If the above recommendation doesn't work, make sure you're grabbing the tool from GitHub to get what I'm assuming is the most recent: github.com/zealottormunds/RE2-3-Modding-Tools/releases
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Post by lsm on Jan 8, 2023 3:48:57 GMT 10
Thank you very much for your reply. But for me there is no claire_common.scn.19, only common.scn.19 file. Could you please share the file?
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Post by fuzzygames on Jan 9, 2023 6:32:02 GMT 10
Nah, if you can't get the files from the unpack, you're gonna have more problems in the future. Might as well solve that part the right way. This forum post will be very helpful: residentevilmodding.boards.net/thread/10567/pak-tex-editing-toolBasically, you need to get RETool from the download link at the top of that post. Then, find the re_chunk_000.pak file in your RE2R installation directory. Drag that onto the extract-pak.bat file in the RETool download to get the unpacked files. Then you should see the claire_common.scn.19 file in wastewater/item as previously linked. If that doesn't work, you might want to verify the game files on Steam or reinstall the game. It's also worth noting that I typically use the non-rt beta of RE2R on Steam for this stuff, and I'd recommend doing the same for starting out. Not sure what the differences are between the RT update from like July (?) and the non-rt version, but a number of mods only work with the non-rt version so I've stuck to that.
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Post by lsm on Jan 10, 2023 12:18:35 GMT 10
Thank you very much  No matter how much I extracted it again with quickbms, the claire common19 file did not come out.... But I was able to get wastewater claire_common.scn.19 from another mod I downloaded.  Anyway, thank you for taking an interest in a topic that no one else has been paying attention to.
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Post by fuzzygames on Jan 13, 2023 2:08:03 GMT 10
Yeah, not surprised that using a different tool (like QuickBMS) would cause issues. RETool is the tool that you want and it's free, and you'll want to be on the dx11_non-rt beta of RE2 on Steam. Making that note for anyone who might find this thread and need the same help.  And happy to help! Can be hard to find RE2 modding info sometimes.
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