Post by URHEIM on Jan 22, 2022 4:45:22 GMT 10
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Original (Chris)
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Offset (h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F Decoded text
00000000 4D 54 47 00 02 00 00 00 06 00 00 00 04 00 00 00 MTG.............
00000010 18 00 00 00 48 00 00 00 01 00 0E 00 01 00 00 00 ....H...........
00000020 02 00 01 00 01 00 00 00 00 00 03 00 01 00 00 00 ................
00000030 03 00 09 00 01 00 00 00 04 00 05 00 01 00 00 00 ................
00000040 05 00 04 00 01 00 00 00 00 00 00 00 00 00 00 00 ................
00000050 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ..........€?....
00000060 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ..............€?
00000070 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 ................
00000080 00 00 80 3F 00 00 00 00 01 01 00 00 00 00 00 00 ..€?............
00000090 00 00 00 00 00 00 80 3F ......€?
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Test
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Change value 05 to 00 - (00000040 offset, 00 column) - some parts of body disappears.
Change value 05 to 04 - (00000040 offset, 00 column) - Knife behaves reversely
Change value 05 to 03 - (00000040 offset, 00 column) - Hands disappear
Change value 05 to 02 - (00000040 offset, 00 column) - Head disappears
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Result of 00000040 offset, 00 column
So this line says, which mesh is gonna be turned off.
If value (as a default) is 05, after you pull your handgun, the mesh of weapon in holster
just disappears.
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Change value 04 to 00 - (00000040 offset, 02 column) - Handgun stays in a holster
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Result of 00000040 offset, 02 column
This line says, if handgun of holster is gonna be turned on/off.
If value (as a default) is 04, after you pull your handgun, the mesh of weapon in holster
just disappears, but if you put it back, it is back. If value is 00, your handgun wont
disappear from the holster. You will have hangun in your hands, but also in holster.
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Change value 01 to 00 - (00000040 offset, 04 column) - Handgun disappears from a holster
Change value 01 to 02 - (00000040 offset, 04 column) - It is reverse of original.
When I pull the gun, the gun stays in a holster, when I put it back, the gun is nowhere.
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Result of 00000040 offset, 04 column
This line says, if mesh of handgun in holster is gonna be turned on/off.
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Change value 01 to 00 - (00000060 offset, 00 column) - Handgun stays in a holster
Change value 01 to 02 - (00000060 offset, 00 column) - Handgun behaves normally.
(Something referencing to those previous ones)
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Change value 05 to 00 - (00000030 offset, 0A column) - Knife stays in a pouch
Change value 01 to 00 - (00000030 offset, 0C column) - Knife is completely out of pouch
Change value 09 to 00 - (00000030 offset, 02 column) - nothing visible happened
Change value 01 to 00 - (00000070 offset, 05 column) - Knife stays in a pouch
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Extracted from uWp89
Weskers Samurai Edge (Handgun)
wp29.mtg
Original
Offset (h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F Decoded text
00000000 4D 54 47 00 02 00 00 00 02 00 00 00 02 00 00 00 MTG.............
00000010 18 00 00 00 28 00 00 00 00 00 01 00 01 00 00 00 ....(...........
00000020 01 00 02 00 01 00 00 00 00 00 01 00 00 00 00 00 ................
00000030 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ..........€?....
00000040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ..............€?
Test
Offset (h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F Decoded text
00000000 4D 54 47 00 02 00 00 00 02 00 00 00 02 00 00 00 MTG.............
00000010 18 00 00 00 28 00 00 00 00 00 01 00 01 00 00 00 ....(...........
00000020 01 00 02 00 01 00 00 00 00 00 01 00 00 00 00 00 ................
00000030 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ..........€?....
00000040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ..............€?
EXAMPLES:
visible lasersight -> Change value 18 to 00 - (00000010 offset, 00 column)
Remove hangun -> Change value 28 to 00 - (00000010 offset, 04 column)
Size of his Weapon -> Change value 3F to 40 - (00000030 offset, 0B column)
SO YOU CAN SHOW THE LASERSIGHT OF HIS SAMURAI EDGE,
REMOVE THE HANDGUN FROM HIS HOLSTER, OR HAND.
BONUS: You can change a SIZE of his SAMURAI EDGE.
I was trying to find out how to ON Wesker´s Samurai Edge into his holster.
After Wesker Boss Mod the gun is not in his holster and it´s just not finished.
It is easy to do this with Chris, or Sheva, I already found it, but Wesker
has different bones for this, also different .mtg file and it is really difficult for me.
Otherwise Jill, Josh, Excella, Wesker Midnight or S.T.A.R.S. originally don´t have this stuff too.
Unfortunately their handguns are not taken and put back into their holsters.
Of course could be fix, only find out.
The next bad thing is Wesker S.T.A.R.S. doesn´t have .mtg file, or I could not find it anywhere.
Sure I will record a video about these things.
Original (Chris)
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Offset (h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F Decoded text
00000000 4D 54 47 00 02 00 00 00 06 00 00 00 04 00 00 00 MTG.............
00000010 18 00 00 00 48 00 00 00 01 00 0E 00 01 00 00 00 ....H...........
00000020 02 00 01 00 01 00 00 00 00 00 03 00 01 00 00 00 ................
00000030 03 00 09 00 01 00 00 00 04 00 05 00 01 00 00 00 ................
00000040 05 00 04 00 01 00 00 00 00 00 00 00 00 00 00 00 ................
00000050 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ..........€?....
00000060 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ..............€?
00000070 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 ................
00000080 00 00 80 3F 00 00 00 00 01 01 00 00 00 00 00 00 ..€?............
00000090 00 00 00 00 00 00 80 3F ......€?
----------------------------------------------------------------------------------------
Test
----------------------------------------------------------------------------------------
Change value 05 to 00 - (00000040 offset, 00 column) - some parts of body disappears.
Change value 05 to 04 - (00000040 offset, 00 column) - Knife behaves reversely
Change value 05 to 03 - (00000040 offset, 00 column) - Hands disappear
Change value 05 to 02 - (00000040 offset, 00 column) - Head disappears
----------------------------------------------------------------------------------------
Result of 00000040 offset, 00 column
So this line says, which mesh is gonna be turned off.
If value (as a default) is 05, after you pull your handgun, the mesh of weapon in holster
just disappears.
----------------------------------------------------------------------------------------
Change value 04 to 00 - (00000040 offset, 02 column) - Handgun stays in a holster
----------------------------------------------------------------------------------------
Result of 00000040 offset, 02 column
This line says, if handgun of holster is gonna be turned on/off.
If value (as a default) is 04, after you pull your handgun, the mesh of weapon in holster
just disappears, but if you put it back, it is back. If value is 00, your handgun wont
disappear from the holster. You will have hangun in your hands, but also in holster.
----------------------------------------------------------------------------------------
Change value 01 to 00 - (00000040 offset, 04 column) - Handgun disappears from a holster
Change value 01 to 02 - (00000040 offset, 04 column) - It is reverse of original.
When I pull the gun, the gun stays in a holster, when I put it back, the gun is nowhere.
----------------------------------------------------------------------------------------
Result of 00000040 offset, 04 column
This line says, if mesh of handgun in holster is gonna be turned on/off.
----------------------------------------------------------------------------------------
Change value 01 to 00 - (00000060 offset, 00 column) - Handgun stays in a holster
Change value 01 to 02 - (00000060 offset, 00 column) - Handgun behaves normally.
(Something referencing to those previous ones)
----------------------------------------------------------------------------------------
Change value 05 to 00 - (00000030 offset, 0A column) - Knife stays in a pouch
Change value 01 to 00 - (00000030 offset, 0C column) - Knife is completely out of pouch
Change value 09 to 00 - (00000030 offset, 02 column) - nothing visible happened
Change value 01 to 00 - (00000070 offset, 05 column) - Knife stays in a pouch
---------------------------------------------------------------------------------------------------------------
Extracted from uWp89
Weskers Samurai Edge (Handgun)
wp29.mtg
Original
Offset (h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F Decoded text
00000000 4D 54 47 00 02 00 00 00 02 00 00 00 02 00 00 00 MTG.............
00000010 18 00 00 00 28 00 00 00 00 00 01 00 01 00 00 00 ....(...........
00000020 01 00 02 00 01 00 00 00 00 00 01 00 00 00 00 00 ................
00000030 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ..........€?....
00000040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ..............€?
Test
Offset (h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F Decoded text
00000000 4D 54 47 00 02 00 00 00 02 00 00 00 02 00 00 00 MTG.............
00000010 18 00 00 00 28 00 00 00 00 00 01 00 01 00 00 00 ....(...........
00000020 01 00 02 00 01 00 00 00 00 00 01 00 00 00 00 00 ................
00000030 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ..........€?....
00000040 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F ..............€?
EXAMPLES:
visible lasersight -> Change value 18 to 00 - (00000010 offset, 00 column)
Remove hangun -> Change value 28 to 00 - (00000010 offset, 04 column)
Size of his Weapon -> Change value 3F to 40 - (00000030 offset, 0B column)
SO YOU CAN SHOW THE LASERSIGHT OF HIS SAMURAI EDGE,
REMOVE THE HANDGUN FROM HIS HOLSTER, OR HAND.
BONUS: You can change a SIZE of his SAMURAI EDGE.
I was trying to find out how to ON Wesker´s Samurai Edge into his holster.
After Wesker Boss Mod the gun is not in his holster and it´s just not finished.
It is easy to do this with Chris, or Sheva, I already found it, but Wesker
has different bones for this, also different .mtg file and it is really difficult for me.
Otherwise Jill, Josh, Excella, Wesker Midnight or S.T.A.R.S. originally don´t have this stuff too.
Unfortunately their handguns are not taken and put back into their holsters.
Of course could be fix, only find out.
The next bad thing is Wesker S.T.A.R.S. doesn´t have .mtg file, or I could not find it anywhere.
Sure I will record a video about these things.