Just looking for some help and to help othersin the process :)
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Post by 128x on Jan 13, 2022 11:44:36 GMT 10
Hello! This is my first post and excited to be here, hope I did it right if I am doing anything wrong please let me know! Ill get to it. Hopefully someone can help me figure this out... I saw this video on youtube ( ) and have been dying to do the same. I have sucessfully added the rtgi reshade to many games before, but it seems this is the only one I cant get to work. Whats happening is the Normal map and the depth map are not lining up with the image that is being output. I know the game is forced internal res at 1920x1440p... but even matching the output res to that still resaults in a mismatch of maps. Perhaps someone can help me figure out why this image scaling is happening/ if there is a way to line up the depth buffer in reshade? Please and thanks! looking forward to hearing from someone.
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Post by andehx on Jul 2, 2022 23:56:11 GMT 10
Going to bump this as im currently having the exact same issue. Trying to use Global Illumination, but the depth map doesn't line up correctly with the normal rendered game. No matter what combination of resolutions or aspect ratios I set the game to, they just refuse to line up. There is ALWAYS a small border across the top and bottom of the depth map.
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