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Post by RichardHafer on Dec 22, 2021 2:51:53 GMT 10
Someone have a list of Enemy attribute values? (s???_em???.lot files)
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Posts: 143
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Post by URHEIM on Dec 26, 2021 8:06:26 GMT 10
Someone have a list of Enemy attribute values? (s???_em???.lot files) Hi, what exactly do you mean by Enemy attributes?
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Post by RichardHafer on Dec 26, 2021 21:49:51 GMT 10
Someone have a list of Enemy attribute values? (s???_em???.lot files) Hi, what exactly do you mean by Enemy attributes? Every enemy Entry(Actually its only Majinis and some bosses) in every enemy lot file has mAttribute which defines how they move. For example 128 is that they immedietally run to the nearest player ("Always running towards players") and I wanna know the values for all the attributes they can have <u32 name="mAttribute" value="?" />
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Posts: 143
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Post by URHEIM on Feb 3, 2022 5:47:06 GMT 10
Hi, what exactly do you mean by Enemy attributes? Every enemy Entry(Actually its only Majinis and some bosses) in every enemy lot file has mAttribute which defines how they move. For example 128 is that they immedietally run to the nearest player ("Always running towards players") and I wanna know the values for all the attributes they can have <u32 name="mAttribute" value="?" />Btw I got so far And I'm trying to solve this. Are you sure the attribute is how they move? I tried to write Down some of the values from the original lot Files to test them, but somehow I can't see nothing changed. I tried That for Town Majini or Allyson, but nothing visible. Moving seems to be same or I haven't noticed. Have you got some specific values to I could test them? Maybe two or three. Sure I Will work on it.
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Just for fun 🎮🥰
Posts: 106
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Post by Rosario on Aug 30, 2023 22:04:00 GMT 10
Every enemy Entry(Actually its only Majinis and some bosses) in every enemy lot file has mAttribute which defines how they move. For example 128 is that they immedietally run to the nearest player ("Always running towards players") and I wanna know the values for all the attributes they can have <u32 name="mAttribute" value="?" />Btw I got so far And I'm trying to solve this. Are you sure the attribute is how they move? I tried to write Down some of the values from the original lot Files to test them, but somehow I can't see nothing changed. I tried That for Town Majini or Allyson, but nothing visible. Moving seems to be same or I haven't noticed. Have you got some specific values to I could test them? Maybe two or three. Sure I Will work on it. you found out?
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