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Post by alphaz on Jun 20, 2021 9:36:22 GMT 10
Wandering Enemies (RE2)Sets all enemies to wander around when idle. This can be great fun for replayability, because you never know where the enemy is going to be; zombies will often shuffle off into random nooks and crannies that you might be running towards thinking its your escape. Marvin wandered down here by himself, I only found him when I came down to save. Not all enemies will do it, like those doing scripted actions such as eating a dead body. Created with the RSZ template*Install with Fluffy Mod Manager Download:www.mediafire.com/file/m2tt06a7s3y7kdh/Wandering_Enemies_%2528RE2%2529.rar/file
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Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on Jun 20, 2021 14:32:41 GMT 10
Nice work alpha <3
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Posts: 62
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Post by Dimenarius on Jun 20, 2021 17:01:45 GMT 10
When I played the Resident Evil-Chapter with all these wandering zombies I never thought that Resident Evil 2 actually lacked this feature. This will make it more fun to play, especially in my replay for Claire's story. Thanks for this. I'll definitely use it in my game
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Posts: 44
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Post by zombieboyx620 on Jul 28, 2021 18:12:07 GMT 10
Holy shit dude this is gonna be amazing. I can't wait to try this.. hey man thank you so much alphaz This looks super promising.
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Post by gothmermaidgamer on Jul 29, 2021 0:29:18 GMT 10
Currently using this mod and I gotta say, not really seeing much of a difference...
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Posts: 112
Original Join Date: Jul 12, 2009
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Post by Leonhart on Jul 29, 2021 7:42:30 GMT 10
Hey alphaz, this is amazing. Can this be done in RE3 as well?
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Post by shion555 on Jul 31, 2021 9:15:55 GMT 10
SO GOOD, PLS MAKE FOR RE3
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Posts: 80
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Post by zombiesurvivalcat on Nov 28, 2021 2:11:17 GMT 10
Impressive mod! Makes the game so much more realistic and immersive, but also eerie because now there can be zombies in former "cleaned & safe" areas
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Post by Peep on Nov 30, 2021 13:01:44 GMT 10
Does this work with the RE2 Randomizer? When playing through randomized, I didn't notice too much movement. Maybe because I was rushing all over the place, even to sequence broken areas, trying to find items. Maybe this makes them temporarily despawn?
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Posts: 80
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Post by zombiesurvivalcat on Oct 8, 2022 19:19:14 GMT 10
This mod is still awesome and one of the most important mods! Halloween 2022 is closing in with pumpkinlike speed, and this mod let´s various enemies (not only zombies) wander around a little bit. For example I ran away from that Licker that comes in the attic with the C4 and the last statue for the three emblems to enter the basement. When I came back to that area the Licker was no longer in that attic but there in the hallway leading to the attic. Absolutely LOVE this mod, makes enemies I ran away from because of not enough ammo showing up in different rooms and hallways somewhere in the vicinity of their original spawn room - this makes Resident Evil 2 so much more exciting and horrific because there is no real escape - monsters who are left alive seem to slowly follow. Happy Halloween!
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