Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on May 12, 2014 1:02:55 GMT 10
well i tried to mod but it seems i cannot export the costume part of my mod It says --No "-" function for undefined Or --No "+" function for undefined any idea why ? MAX would have highlight the problem line in script editor, It will help if you can copy and paste the several script lines before and after the errors in reply. It could be some vertices in costume did not have a bone assigned, or some bug in exporting bone map. I need more infomation. thats the only line i got from the script when i tried to export and i did use the same method as the one showed in the old tutorial on youtube =\ and it didnt work ;___; im not sure why tho xD
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Posts: 6,004
Original Join Date: May 6 2011
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Post by ThatGayModder™ on May 12, 2014 1:16:29 GMT 10
I hope we get this to fully work
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✫Advanced Coder✫
Posts: 88
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Post by aman on May 12, 2014 1:50:58 GMT 10
To Evillord : Please upload you character .max file to mediafire if you don't mind. I can try export and find the problem.
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 12, 2014 2:59:48 GMT 10
O.O oh my god
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 12, 2014 3:14:06 GMT 10
Aman, You are awesome! Thanks for sharing it!
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Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on May 12, 2014 3:14:27 GMT 10
To Evillord : Please upload you character .max file to mediafire if you don't mind. I can try export and find the problem. ok here it is www.mediafire.com/download/tmvpa5yr80jdba0/Sheva+to+Ada.maxi hope you figure it out xD i used skin warp like usual and then removed the part that i want to replace and renamed my model and then i made all other parts to be named 0 so they wont show up in game but yeah it wont export xD
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 12, 2014 4:18:34 GMT 10
oh my god this game's so hard to rig o.o even jill have way more bones that ada and leon from re6 together into her whole body
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on May 12, 2014 4:20:12 GMT 10
oh my god this game's so hard to rig o.o even jill have way more bones that ada and leon from re6 together into her whole body Sounds like bad news or a lot of work!
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on May 12, 2014 4:31:27 GMT 10
hey. i tried the script in 3ds max 2011 and 3ds max (design) 2014 both didn't work and i got an error in the line: line 422: if pID != 0 then BoneArray.Parent = BoneArray[pID]
Runtime error: illegal parent, possibly same node or ancestor node: $Dummy:b_4_3 @ [0.000015,228.332870,-0.000004]
BoneArray.scale = [1.0,1.0,1.0] ParentID = filterString BoneArray.name "_" pID = execute ParentID[2] if pID != 0 then BoneArray.Parent = BoneArray[pID] )
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 12, 2014 4:34:29 GMT 10
sounds like a lot of work, i have some good news, this's my progress xD already exported into the game without big errors, now i have to hide the unused parts with my secret method (muahaha! already working *-*) i will see if this show good into the game... if this works i will make a small tutorial, just for experimented persons cause teching a person from 0 will take some months to get he working as an experimented one u_u
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on May 12, 2014 4:37:55 GMT 10
This is really cool news great work aman. Felix: Nice work I will will testing this and report my progress.
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 12, 2014 4:40:34 GMT 10
good, now with more people trying we have more oportunities to find the way to port new characters into re5
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Posts: 2,101
Original Join Date: Apr 6 2012
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Post by -IronSoul- on May 12, 2014 4:49:39 GMT 10
New! i can hide meshes without bugs!
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Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on May 12, 2014 4:51:46 GMT 10
New! i can hide meshes without bugs! will you make a tutorial cuz what ever i do it wont work at all xD i could use some help ^_^
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on May 12, 2014 4:58:01 GMT 10
good, now with more people trying we have more oportunities to find the way to port new characters into re5 Yes since this game have the head in the same file and in the same position will takeme less time for moding a character and of course no extra textures like re6.
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