dale home
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Post by kTeo on Aug 23, 2020 5:20:00 GMT 10
does this project have a finished version? the one i use from the public version of companion is missing some stuff. the only items i can remember being missed are the mixed herb models. i know there's some more but i can't remember them now.
sure i could add those manually into each .ITM, but it would end overwriting the MASTER ITM for that stage.
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gridning hard working on a fan game - Resident Evil Remix
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Post by Mr.Curious on Aug 23, 2020 10:37:31 GMT 10
I guess I forgot to include those. In any case you can add any missing items back into the file with the ITM tool. Just make sure the TPLs point to the same pack file and that your textures are included.
Also your explanation of file loading priority is incorrect. Any side-chained files loaded with the DLL (such as the Master ITM) will override the room ITM files if placed in the STAGE\MAIN directory.
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dale home
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Post by kTeo on Aug 23, 2020 12:56:27 GMT 10
i was talking about using a 0000.ITM in the map folder at STAGE/rXXX
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gridning hard working on a fan game - Resident Evil Remix
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Post by Mr.Curious on Aug 23, 2020 14:55:09 GMT 10
ahh yes I see, but still it makes no sense to repack the room 0000.ITM when you could edit the master with the same amount of effort.
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dale home
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Post by kTeo on Aug 23, 2020 22:38:12 GMT 10
i will take a deeper look into the MASTER ITM in a near future. am i allowed to post this updated version here when it is finished?
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
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Post by Mr.Curious on Aug 24, 2020 2:04:23 GMT 10
You know what I need to fix a couple of things that I have noticed. I will update it myself this week and provide a new download link.
Thanks!
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gridning hard working on a fan game - Resident Evil Remix
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Post by Mr.Curious on Aug 24, 2020 2:14:20 GMT 10
EDIT -about the ITM and mixed herbs... Im not sure those models are actually supposed to be there in the first place. I was thinking this because nowhere in the game do we actually pick these items up, as they are something that the player creates himself by combining found items.
If we can find a room that has an original ITM item for one of these then this would prove me wrong, but I'm fairly sure this is the case
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dale home
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Post by kTeo on Aug 25, 2020 6:22:07 GMT 10
ibb.co/F7r03zbthe hd version also has models for those items, but i just don't know yet where i can find them. maybe the person who did this took from the examine menu?
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
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Post by Mr.Curious on Aug 25, 2020 11:18:23 GMT 10
Hmm weird.. Which room is that photo from ?
I conferred with Albert from the RER4 HD Project on this and he confirmed that there are no ITM models for mixed herbs, as was my suspicion. We only see these models in the examine window and in the inventory case once we have created these models
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dale home
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Post by kTeo on Aug 25, 2020 13:12:49 GMT 10
Hmm weird.. Which room is that photo from ? I conferred with Albert from the RER4 HD Project on this and he confirmed that there are no ITM models for mixed herbs, as was my suspicion. We only see these models in the examine window and in the inventory case once we have created these models r100, but its .ITM may be modified.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Aug 25, 2020 13:24:50 GMT 10
Hmm weird.. Which room is that photo from ? I conferred with Albert from the RER4 HD Project on this and he confirmed that there are no ITM models for mixed herbs, as was my suspicion. We only see these models in the examine window and in the inventory case once we have created these models r100, but its .ITM may be modified. of course it is modified. We dont pick up full green herbs in r100 in the Vanilla game. I really dont know what to say other than to look for examples in game for mixed herbs in all the ITM files, or speak with the person who modified the file
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