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Post by Fiery Mace on Aug 22, 2020 6:20:12 GMT 10
Cheezeit has finally finished their third person RE7 mod and have uploaded it to nexus mods for use. My request is to have Mia (including flashback Mia),Clancy,Chris,Zoe and Joe's faces restored so they can be used with this mod. I don't know if dlcs will be compatible with fluffy manager but if it is possible that would be cool especially for people who have motion sickness when playing fps games.
Here is a link to the completed script for anyone who needs it for this request or wants to try this mod too.
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Post by Fiery Mace on Aug 22, 2020 9:15:40 GMT 10
alphaz I don't know if you are intrested in this but I'm tagging you just to let you know about it in case you had anymore intreset in doing the face mods for this.
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Post by Fiery Mace on Aug 26, 2020 3:39:10 GMT 10
Something I didn't mention yet is that the version released at this time which is 1.03 has third person aiming working 100%. I know that this was a concern for a lot of people who wanted to play this mod because it wasn't working before.
Not a Hero works so well in third person almost like it was made for it from the start.
Like I said before I'm just mentioning this because I have seen that this was a concern for a lot people who wanted to play it.
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Trying to help the community with my work!
Posts: 42
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Post by MatthewMacDaddy127 on Sept 4, 2020 12:52:00 GMT 10
So you can see the gun through the head with the head mods...
Is there any way to make the head a solid object instead of a (what I can best describe) back-face culled object? If that's possible that would really make this ots mod shine.
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Post by Fiery Mace on Sept 5, 2020 15:40:59 GMT 10
So you can see the gun through the head with the head mods... Is there any way to make the head a solid object instead of a (what I can best describe) back-face culled object? If that's possible that would really make this ots mod shine. There is an earlier version of the Ethan head mod that doesn't have a see through head but his hair is a bit messed up. I don't know if it was intentional to have his head be see through for the codec or if it has something to do with the way his head was modded in the later version. EDIT: This has been fixed too in the newest update of the third person mod link to that here
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Trying to help the community with my work!
Posts: 42
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Post by MatthewMacDaddy127 on Sept 8, 2020 8:38:44 GMT 10
I wonder if someone could snag models for the playable characters and put their heads on them. Is that a hard process? Im just curious because your mod is outstanding and I feel that people should help you with the bits and pieces that could really let your mod come together. Sorry for bad english.
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Post by Fiery Mace on Sept 9, 2020 5:34:39 GMT 10
I wonder if someone could snag models for the playable characters and put their heads on them. Is that a hard process? Im just curious because your mod is outstanding and I feel that people should help you with the bits and pieces that could really let your mod come together. Sorry for bad english. Unfortunately due to RE7 mods only being possible with a subscription based program called 3ds max it makes things much harder for someone who would rather work with something free to make mods for it. There are a few other reasons for why there haven't been many mods for RE7 (lack of interest for modding RE7 and tools) but that is one of them. I didn't make this mod the person who made the videos created this mod. I only helped with early playtest of it to make sure it worked and nothing was broken. Also your english is not bad so don't worry about it.
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Post by Fiery Mace on Oct 12, 2020 9:10:12 GMT 10
The textures for Ethan work in nightamre mode now but I don't know if it was because of the latest version of the TPS mod or something else.
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Post by Fiery Mace on Dec 8, 2022 20:39:21 GMT 10
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