Near the end of the game an NPC Sherry follows the player, with i assume the same pathfinding as the enemys.}I was wondering if there was a trainer to somehow activate sherry and have her follow you from the Police station, the Sewers, ect.
Of course enemys wont attack her, they're not programmed to do that but i just like having a companion by my side in resident evil games. I've been used to it from RE4 - REV2 and it feels a little off not having one.
To sum it up i'm just curious if there is or if someone could make a little trainer where Sherry follows you the entire game, even if it causes two sherrys during scripted parts and if she gets stuck maybe a button that'll cause her to teleport to the players position? I'm not sure about any of it, but if anyone has an answer i'd gladly hear it!
I feel you. I want this, too, but the dumb story changes takes her away from you earlier than she's supposed to.
One of my biggest issues regarding this game is how LITTLE the characters interact with one another compared to the original. I liked it when Claire was protecting Sherry all through the sewers to the marshaling yard or when Leon and Ada would tag-team enemies. That was so much better before so I'm bitter about the loss of companionship in this game.
Jill and Carlos were mostly by themselves during gameplay but you never feel alone because they're always talking to each other on the radio. Unlike you know, Leon and Claire who are given radios by Marvin!
I wish Leon and Claire were accompanied by their companions and even fight together (or in Claire's case, protect Sherry).
Post by Daddy Carlos. on May 23, 2020 8:40:05 GMT 10
Right? The characters seem so distant in the game, sometimes you forgEt theres even parts where they're NPC's and walk around instead of characters glued in cutscenes. I did find out it's possible for sherry to walk around parts of the game where shes not supposed to and has the same pathfinding as enemys such as X. (meaning she wont get stuck in objects or walls.)
Now i just hope someone more advanced than me could make something like a Sherry trainer. simple stuff like activating, deactivating, teleport to the player, ect. But only the future could tell i suppose.
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388: Where I can find the full more 're2_pak_names_release.list' ,thanks!
Jul 5, 2020 18:07:15 GMT 10
angelina: where can I download the voice on Ashley Graham in resident evil 5?
Jul 6, 2020 9:01:30 GMT 10
liviad34d: alphaz. The free dlc "Not a Hero" where you play as Chris doesn't have a Chris model?
Jul 6, 2020 13:56:25 GMT 10
johnnyfromthe80s: Can a model in fbx. format get rigged for Resident Evil Games ? And if yes wich games ?
Jul 6, 2020 15:51:31 GMT 10
alphaz: liviad34d His head is not in the files, no. His body is, but that just looks like a generic umbrella soldier's
Jul 6, 2020 16:42:24 GMT 10
liviad34d: alphaz Oh, well that sucks. I thought there were some cut scenes. I'll have to play it again. The one I saw for re2 or 3 of the re7 Chris looked good though.
Jul 6, 2020 23:46:46 GMT 10
Adngel: johnnyfromthe80s, importing a character into a game, requires you rig that character into the bones structure that uses that game, so if you have an already rigged model in fbx, unless they were using the game's skeleton, you will have to re-do it.
Jul 7, 2020 19:07:03 GMT 10