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Post by tapiir on Apr 16, 2020 2:51:35 GMT 10
I was watching a tutorial by tora neko in which he goes through the process of model modding. In it he uses specifically 3ds Max 2014 because the script used to import/export the meshes was written for it. Does anyone know if model modding would be possible with Blender or a newer verion of 3ds Max? The 3ds Max trial version is the most recent one and the script didn't work when I tried.
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Deleted
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Post by Deleted on Apr 16, 2020 12:04:50 GMT 10
2018 works with it, but the controls are way too wonky to be of use
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Post by tapiir on Apr 20, 2020 5:46:06 GMT 10
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