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Post by go1dfinger on Apr 9, 2020 19:40:13 GMT 10
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Posts: 19
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Post by go1dfinger on Apr 10, 2020 16:36:11 GMT 10
Just a quick question, were you able to identify any other audio files? especially like background/ambient sounds; ex. when you get to the part where you see the zombies trying to break the fences and the substation; you hear like a overhead PSA speaker voice.
trying to extract audio but is a bit different from RE2R.
thanks
So far I've also managed to replace the Save Room and Nemesis' battle/encounter themes, although Nemmy's music is weird in where it starts/loops for each so I'm still messing around with them. These are in the music_resident.bnk file.
Honestly, trying to find out what can be replaced is very trial and error. For example, the music_resident.pck.3.stm in the STM\Streaming\Escape\Sound\Wwise directory is identical to the System.pck.3.stm file there, but replacing audio in the System pck had no effect. On the other hand, replacing audio in the music_resident pck just added silence over every track in that file while in game. Only the music_resident bnk was successful. The problem with that is, it doesn't contain all of the audio files found in the music_resident/System pck.
For a breakdown of what I've found:
STM\Streaming\Escape\Sound\Wwise 1. music_resident/System.pck.3.stm - contains the majority of the music found in the demo. I wasn't able to replace anything. 2. bgm_chp3_level.pck.3.stm - the radio in the restaurant playing the RE2 credits theme 3. music_title.pck.3.stm - the title screen music
STM\Escape\Sound\Wwise 1. music_resident.bnk.2.stm - contains maybe half of the audio files in the music_resident\System.pck. I was able to replace audio here.
On another note, if you open a .bnk and it contains non playable Wems, they can still be replaced. The Save Room .Wem (139089681) in the music_resident.bnk is too small to actually playback anything, but I was able to replace it without any issue. And if you are replacing the audio in a .bnk directly, there's no need to make any changes to any of the .pck files associated with it. Not sure if this is common knowledge but I thought I'd share it for anyone else new to audio modding.
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Posts: 19
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Post by go1dfinger on Apr 10, 2020 16:47:06 GMT 10
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Posts: 19
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Post by go1dfinger on Apr 10, 2020 22:24:45 GMT 10
HWO WANT GET BACKGROUND MUSIC WRITE ME!!!!
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Post by Jikky on Apr 11, 2020 9:17:18 GMT 10
I'm actually doing this lol
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Posts: 19
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Post by go1dfinger on Apr 11, 2020 19:33:39 GMT 10
Jikky
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10 hours ago ReplyQuotelikePost OptionsPost by Jikky on 10 hours ago
I'm actually doing this lol
В ЧЁМ ЗАКЛЮЧАЕТСЯ ТВОЯ ПОМОЩЬ ?
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Post by jikky on Apr 12, 2020 11:42:10 GMT 10
Still working on it i have replace multiple files on the Streaming/sound/music_resident.pck.3.stm with success but i tried to modify further but i have done something wrong and now it's not working anymore.Mayby it has something to do with system.pck
EDIT: Nah forget about system.pck i have much more success rate with music_resident.pck i'm investigating this further
EDIT: I noticed that changing save theme from music_resident.pck make everything else not working
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Posts: 19
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Post by go1dfinger on Apr 12, 2020 14:24:35 GMT 10
music_resident.bnk.3.stm - contains the same 178 audio files that placed in the music_resident\System.pck. I think you must replace new file twice: in the music_resident.bnk.2.stm and in the System.pck!!!
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