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Post by vonvince on Apr 4, 2020 0:25:36 GMT 10
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Post by edgarska on Apr 4, 2020 9:28:05 GMT 10
I made those textures, but I don't have the game yet, so if anyone who can do it sees this, they can just modify them for RE3 and link back to the original post. I don't see why they would change the UVs from RE2 to RE3, so it's probably just a matter of changing the name of the textures and putting them in the proper folder.
Edit: I found the paths in the demo, hopefully they're the same in the full game, here's the link, and I'd appreciate if you'd tell me if it works in the full game.
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Posts: 25
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Post by vonvince on Apr 6, 2020 13:25:43 GMT 10
I made those textures, but I don't have the game yet, so if anyone who can do it sees this, they can just modify them for RE3 and link back to the original post. I don't see why they would change the UVs from RE2 to RE3, so it's probably just a matter of changing the name of the textures and putting them in the proper folder.
Edit: I found the paths in the demo, hopefully they're the same in the full game, here's the link, and I'd appreciate if you'd tell me if it works in the full game. I'll just ask this here so I don't have to make another thread. Do you think you could do a mod for SWAT vans? In RE2 the SWAT van (Ada uses one to ram the Tyrant in the garage) actually has text on it that says SWAT, but in RE3 the text is missing and instead they simply have STARS symbol on their door (this STARS symbol is also in RE2, although in RE2 it is together with the SWAT text). Having STARS symbol on SWAT vans is just weird as STARS is a different thing from SWAT. SWAT van in RE2 SWAT van in RE3 So - could you remove the STARS text from vans and import the SWAT text? I checked and you can find SWAT van in area of the game that's in RE3 demo. If you could import the SWAT text from RE2 into RE3 and get rid of that STARS symbol, then that would be great (you see A LOT of these SWAT vans in the full game; that STARS symbol and lack of SWAT text becomes really conspicuous).
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Post by edgarska on Apr 6, 2020 16:41:13 GMT 10
I could try if the vans use the same texture, and I can find the van model in both games. But if they use different uv mappings then I probably won't do it, since apparently the model importing tools only work with 3DS Max and I gave up trying to use its shitty interface.
Edit: I found the textures for the van, but while RE3 reuses the same basic layout, for some reason it flips the body of the van, so the text only works right on he right side, but I added it to the original post as an alternate download anyway. I didn't delete the STARS text because I only did a minor adjustment to it.
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Posts: 25
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Post by vonvince on Apr 6, 2020 18:09:59 GMT 10
I could try if the vans use the same texture, and I can find the van model in both games. But if they use different uv mappings then I probably won't do it, since apparently the model importing tools only work with 3DS Max and I gave up trying to use its shitty interface.
Edit: I found the textures for the van, but while RE3 reuses the same basic layout, for some reason it flips the body of the van, so the text only works right on he right side, but I added it to the original post as an alternate download anyway. I didn't delete the STARS text because I only did a minor adjustment to it.
Thanks - I just checked it in the game myself and it works like you said (other side is mirrored, but we have to work with what we have) - the front SWAT text also works. If it isn't too much to ask, I would appreciate if you could remove the STARS symbol at some point: I understand that you must have other things to do, but it is no rush if you could do it when you have the time.
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