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Post by Wizard on Apr 20, 2014 6:05:36 GMT 10
**UPDATE** 4/23/2014 This mod has officially been released!! residentevilmodding.boards.net/thread/1318/new-merc-stage-holdout-release**UPDATE** 4/20/2014 This stage is now in Open Beta state! As of right now, only normal mercenaries is complete. No Mercy support has not yet been added. If you'd like to play / test this map with a friend, they will need be required to install this mod as well! DOWNLOAD BETA--ORIGINAL POST-- So today I set out to finally do what I have been wanting to do for months, and that is make a brand new mercenaries stage for Resident Evil 6. I attempted this in the past, but could succeed due to lack of tools necessary to make a proper stage, however thanks to modern tools, it is now very much possible for this dream to become reality. Today I present to you my first brand new mercenaries stage, Old HoldOut (AKA Jake Demo1 Stage) The shaders gave me alot of grief, but I finally got it working pretty well. As of right now, I have the entire base of the level set up and pretty polished. I have all the +Time bonuses set up, combo timers set up, breakable item boxs set up, explosive barrels set up, and several items laying around the stage. All I really have left to do is enemies, and some all around tuning on things. Expect a video preview of the stage fairly soon
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Posts: 24
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Post by danidante on Apr 20, 2014 6:35:42 GMT 10
Thanks Wizard when ever you release a mod it has the best quality Thank you man I hope you will release this soon and make more later oh 2 question does it add this map to mercenaries or it replace with other maps?and does it have Hidden boss?
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Website Founder
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Post by Wizard on Apr 20, 2014 6:53:34 GMT 10
Thanks Wizard when ever you release a mod it has the best quality Thank you man I hope you will release this soon and make more later oh 2 question does it add this map to mercenaries or it replace with other maps?and does it have Hidden boss? I really wish I was able to add new ones rather than replace, but things like that would require skills way beyond mind. So I am forced to replace, and this one replaces Urban Chaos. Enemy's are based off of Urban Chaos as well, so it'll have similar enemy design.
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Always on a quest...
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Post by ΛLISTΞR on Apr 20, 2014 6:57:49 GMT 10
too bad you couldnt spawn in ustanak as like a boss but lower his health D:
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Website Founder
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Original Join Date: Sep 28, 2007
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Post by Wizard on Apr 20, 2014 9:43:06 GMT 10
Things have been going great on the development end here. The stage just hit the beta state that of which I am going to be testing it with a few personal friends, and I will move forward from there.
With the solo rounds that I have played, I am pretty proud of this map and I look forward to sharing it with everyone.
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Posts: 479
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Post by Resident_Savage on Apr 20, 2014 14:16:42 GMT 10
What is that Girl doing to that poor boy ? LOL Oh yea, great mod Wizard, great idea.
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Website Founder
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Original Join Date: Sep 28, 2007
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Post by Wizard on Apr 21, 2014 13:41:45 GMT 10
This stage is now in Open Beta state! As of right now, only normal mercenaries is complete. No Mercy support has not yet been added. If you'd like to play / test this map with a friend, they will need be required to install this mod as well! DOWNLOAD BETA
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Always on a quest...
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Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Apr 22, 2014 0:26:08 GMT 10
work great i cant wait for no mercy version also are you going to add spawns for all 6 players if not its fine cause when me and my friend played p3 and p4 just froze there spawns to 1 with sectus's trainer soo
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~Wolf Mother~
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Post by ℛose on Apr 22, 2014 0:31:47 GMT 10
It Was Fun Playing This Stage,Pretty Well Done Great Work My Friend
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Website Founder
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Original Join Date: Sep 28, 2007
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Post by Wizard on Apr 22, 2014 8:16:55 GMT 10
Thanks guys
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Random Modder
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Post by Snipz on Apr 22, 2014 23:10:11 GMT 10
Thanks for the beta version of the stage Wizard! Quite a good stage, when I was thinking about what stages people would use to make there own I never thought of this one So I did a few things with this stage with my friend Icewave. - I played it normally on mercs and it went fine, noticed enemies spawning at the door, but eh, with modded stages I expect it really.
- I tried loading it in No Mercy and fell through the world and died xD yes, knowing there is no No Mercy support I was curious as to what would happen
- I froze it to this stage in Survivors, to my amazement it worked fine o.O me and Icewave could play just fine, we spawned in the stage at least.
- I froze it to Predator, now this is where the magic happened. So I added AI to have a few more players, this making me, Icewave and 2 AIs. I was first as Ustanak, I could move around attack, couldn't really get up the stairs xD but Icewave couldn't move an inch, he could shoot but that was about it. Then once my time was up I couldn't move as a human either, just shoot.
- So seeing as we broke the game we started randomly poking with Sectus' trainer, Icewave changed it to 'Agent Hunt' we switched to a loading screen and got disconnected, I then loaded! with an AI Helena and I was Leon with enemies. Magic.
So yeah, that was my experience with this map XD! I thought it was interesting to share
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Website Founder
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Post by Wizard on Apr 22, 2014 23:54:24 GMT 10
Haha that's awesome you 2 went so far into "testing" different methods of curiosity on this map =P
I am glad you guys are liking it. It took a ton of work. I hope to add No Mercy support tonight after work. I hope to do more merc maps in the future, but it's a very very time consuming task, but the end reward is worth it!
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Random Modder
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Post by Snipz on Apr 22, 2014 23:57:35 GMT 10
Indeed! I also failed to mention, during survivors, the AI I added turned into Napads when we killed them, they spawned at the door and attacked us. One got stuck in the animation where it bashes its chest xD so funny. Anyhow, yes good work on the stage and hopefully you can make more! I understand its time consuming as it was with stages in RE5, take your time Wizard and thanks!!
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Always on a quest...
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Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Apr 23, 2014 3:42:29 GMT 10
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Website Founder
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Original Join Date: Sep 28, 2007
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Post by Wizard on Apr 23, 2014 10:29:11 GMT 10
No Mercy is now in the works!
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