Replaces Albert Wesker in mercenaries with ALL NEW high poly Leon Model.
anti-venom (head model) rebecca a.k.a Nico Yazawa (new body rig) EvilLord (original high poly body) Leon S. Kennedy / verdugo7 (myself) modelling, rigging, texture edits NEGAARMAX (textures) - I'm too lazy to create new textures from scratch for Wesker's outfit since NEGAARMAX already made one, so I used his textures instead. I take NO CREDITS for this.
In conclusion, all I did was rig a new head, add new glasses model, edit some textures, then put these all together.
High poly RE Remaster cutscene head High poly body HD textures RE5 High Poly Glasses ported from XNALARA by me replacing the old ugly one His jacket moves when he runs (similar to Leon's jacket outfit, when he runs his jacket moves as the wind strikes)
Annnd here I am again. Thank you for this Wesker, much appreciated the working physics for his coat and the HQ head. I always played as him on the PS2 version using that one well-known glitch and it always annoyed me how his coat didn't move like it did on the GC version.
scottiel: Hi, I have a little problem because when I swapped Claire Noir's models for my own where I removed the tie and suspenders, after implementing it into the game while my character stood still it was ok, but when I started running it disappeared and
Apr 8, 2021 21:40:23 GMT 10
scottiel: I see only her head
Apr 8, 2021 21:40:33 GMT 10
herulesthelion: Hi y'all, I'm having issues getting a few particular mods to work on Jill, quite a few of the mods I've grabbed from nexus mods work completely fine such as Jill in her wetsuit and Jill in Nina's blood vengeance suit
Apr 8, 2021 22:10:31 GMT 10
herulesthelion: but for some reason the Jill in noir mod and the Jill in the og classic outfit mod don't want to work, any idea why this might be?
Apr 8, 2021 22:11:39 GMT 10