Uroboros Research Facility Mercenaries Stage Mod
Nov 27, 2019 13:39:08 GMT 10
KamiA, HisBoyfriend, and 8 more like this
Post by sebmercenary on Nov 27, 2019 13:39:08 GMT 10
- Uroboros Research Facility -
This is the second stage mod I have ever created (first one is not finished yet). This stage swap of URF to Prison was made by kamiA and he explained me the steps to swap a stage and I succeeded, but this swap was made by himself, so all I did was change enemy/item scripts.
Information:
This is the stage where you fight Uroboros Mkono (Test Subject) at the end of Chapter 5-2. It is kinda open but with tight passages. Main enemies are Base Majini but they don't use stun rods, instead they use molotov cocktails, wrenches, etc. Bosses are Gatling Gun Majinis. Last wave of enemies are Gatling Gun Majinis but they don't use Gatling Guns (?) and they have less health than usual GGMs.
Also, our old friend from this stage will make his appearance at the end of the run and he's not alone. If you save the obtained weapons it will be a piece of cake .
New feature: Weapon Rewards
So after talking about it with another player, we decided to add it. Now bosses will drop weapons as rewards instead of the classic First Aid Spray (although there may be some of them that will drop it).
Why? Because most low-tier characters are useless in new stages because of high difficulty, and with this feature they have an opportunity to complete the stage properly. This will encourage players as they get useful or powerful weapons as they defeat bosses and this makes the stage enjoyable.
First boss in URF will drop L. Hawk Magnum (upgraded, same firepower as Wesker STARS's one).
Also I plan to do new stages with Nightmare (story mod by kamiA) lighting, and their difficulty will be kinda high, and as weapons will be rewarded it will put your skills to test.
Only Classic Mercenaries mode is supported; reunion and no mercy will be added in a future update.
Screenshots:
Known issues/bugs:
-Bosses (Gatling Gun Majinis) will walk towards a wall and won't find their way to the player (probably due to enemy AI navigation) so you can avoid them if you're far enough (they attack the player if close enough). Last wave of GGMs don't have this issue. (fixed)
* Executioner and Chicken at the beginning don't drop First Aid Spray nor Egg (done in purpose, stage already has a couple of things in it).
* Flamethrower has 0 ammo (intended, it's decoration).
Uroboros Mkono Duo should be one-hit killed as last enemies to end the run properly. Dying animation lasts longer than 10 seconds so the combo will break if you kill them separately anyway.
*Issue: If you damage one of them with incendiary grenades or flame rounds, you can't kill them separately after that, if you kill the one you damaged without being the last enemy, the game will soft-lock in a black screen (as it believes it was a chapter end).
Update: v2.0 released (adds Mercenaries Reunion mode)
- Bosses spawn a little later in the run.
- Combo Time (only 1 and without chest) added.
- Slimes will appear near the flamethrower decoration.
- Lickers will start appearing around 90 kills.
- Giant Licker drops Stun Rod (it has a lot of health and is big, although some of its attacks are inaccurate and jumps too far)
- Uroboros Mkono duo spawns at 146 kills.
Download link: URF v2.0
Gameplay Video:
This is the second stage mod I have ever created (first one is not finished yet). This stage swap of URF to Prison was made by kamiA and he explained me the steps to swap a stage and I succeeded, but this swap was made by himself, so all I did was change enemy/item scripts.
Information:
This is the stage where you fight Uroboros Mkono (Test Subject) at the end of Chapter 5-2. It is kinda open but with tight passages. Main enemies are Base Majini but they don't use stun rods, instead they use molotov cocktails, wrenches, etc. Bosses are Gatling Gun Majinis. Last wave of enemies are Gatling Gun Majinis but they don't use Gatling Guns (?) and they have less health than usual GGMs.
Also, our old friend from this stage will make his appearance at the end of the run and he's not alone. If you save the obtained weapons it will be a piece of cake .
New feature: Weapon Rewards
So after talking about it with another player, we decided to add it. Now bosses will drop weapons as rewards instead of the classic First Aid Spray (although there may be some of them that will drop it).
Why? Because most low-tier characters are useless in new stages because of high difficulty, and with this feature they have an opportunity to complete the stage properly. This will encourage players as they get useful or powerful weapons as they defeat bosses and this makes the stage enjoyable.
First boss in URF will drop L. Hawk Magnum (upgraded, same firepower as Wesker STARS's one).
Also I plan to do new stages with Nightmare (story mod by kamiA) lighting, and their difficulty will be kinda high, and as weapons will be rewarded it will put your skills to test.
Only Classic Mercenaries mode is supported; reunion and no mercy will be added in a future update.
Screenshots:
Known issues/bugs:
-
* Executioner and Chicken at the beginning don't drop First Aid Spray nor Egg (done in purpose, stage already has a couple of things in it).
* Flamethrower has 0 ammo (intended, it's decoration).
Uroboros Mkono Duo should be one-hit killed as last enemies to end the run properly. Dying animation lasts longer than 10 seconds so the combo will break if you kill them separately anyway.
*Issue: If you damage one of them with incendiary grenades or flame rounds, you can't kill them separately after that, if you kill the one you damaged without being the last enemy, the game will soft-lock in a black screen (as it believes it was a chapter end).
test
Update: v2.0 released (adds Mercenaries Reunion mode)
- Bosses spawn a little later in the run.
- Combo Time (only 1 and without chest) added.
- Slimes will appear near the flamethrower decoration.
- Lickers will start appearing around 90 kills.
- Giant Licker drops Stun Rod (it has a lot of health and is big, although some of its attacks are inaccurate and jumps too far)
- Uroboros Mkono duo spawns at 146 kills.
Download link: URF v2.0
Gameplay Video: