Post by zldestinylz on Oct 21, 2019 3:20:55 GMT 10
Hi. I have managed to compiled certain melee moves from various characters to override Jill's existing melee moves using LMT tool. However I came across an issue when Jill was using Sheva's skull crusher move (pl01action.lmt #4) on Maijini doesn't seems to work at all. Instead she jumps in the air and flipped backward as if nothing happened. Just realized there is another animation(#12) in the same LMT where the Maijini head being crushed on the floor by the same melee move. So how do i add the animation(#12) into Jill's LMT fiile because swapping seems impossible as there is no animation for the receiving end Maijini in her LMT?
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