Post by MarkusPrime27 on Jun 26, 2019 4:59:30 GMT 10
I'm experimenting with swapping melee attacks between characters. So far the attacks that dont envolve grappling work fine. But with grapple attacks the enemie doesn't react properly.
Using a trainer fixes it, but can cause some glitches. For example in Leon chaper 1-4 (Town) it skips the attack where as soon as you exit the subway a fireman zombie should immediately attack with an axe. Another example is once you take a few steps on the street a car should crash into the electricity pole, now its delayed further down the street.
I like to see how far i can get with totally replacing a character over another character in different campaigns. So far i got almost everything, except weapons and the issue with grapple attacks.
In this example i swapped the front (after headshot) and back grapple of Ada to Helena. Here Helena performs Ada's back grapple attack. At the point where the enemie's back hits the ground, the enemie should bounce off further away from Helena. Instead the enemie seems to stick to Helena's position.
Here is a video that shows it from Helena's and Leon's point of view.
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