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Post by Scott Kennedy on Jun 3, 2019 6:57:09 GMT 10
Heart Key for Leon This mod replaces the Club Key with the Heart Key in Leon's Campaign. Attention: >Install the mod using FluffyQuack's ModManager; >This mod is not compatible with mods that alter game's items such as weapons and ammo for example; >I didn't complete the campaign with the mod, but as you can see is working, but it is possible that some error occurs. So, please feel free to report and I will try to solve it. >Enjoy
More images:
{Spoiler}
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{Spoiler} Download
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"Welcome to the family, son!"
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Post by C.O.G.S on Jun 3, 2019 14:09:03 GMT 10
That's awesome, great work!
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Posts: 93
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Post by Scott Kennedy on Jul 7, 2019 6:43:37 GMT 10
Heart Key for Leon This mod replaces the Club Key with the Heart Key in Leon's Campaign. Attention: >Install the mod using FluffyQuack's ModManager; >This mod is not compatible with mods that alter game's items such as weapons and ammo for example; >I didn't complete the campaign with the mod, but as you can see is working, but it is possible that some error occurs. So, please feel free to report and I will try to solve it. >Enjoy
More images:
{Spoiler}
{Spoiler}
{Spoiler} DownloadHello, I'm new to this mods in resident evil and I've seen several mods in stage modification such as removing barricades, sherry puzzle, chess. I would like to know how they do this since I would love to be able to modify the barricades of the rpd to make alternative paths to the main story to give a new air to the story and be able to do it in different ways. If you could guide me, it would be great, thank you. Hello. The program used to do this is Hex Editor, in the case of my mod I changed some lines of the file that controls the spawn of the key. Regarding the mod of the barricades, I believe that the author must have done something similar, altering the visibility and collision of them. I don't have much experience with mods so the most I can do is help you with spawn of items, but for a mod like the barricades I suggest you try contacting the mod's author or do as I did when I was learning and comparing the files of the mod with the game originals to understand how it works and what was changed. Keep in mind also that it's something very limited, unfortunately you will not be able to make big changes and the minimums that you achieve can make the game crash, since you maybe break some event's sequence. Anyway, I hope to have clarified you more and good luck
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Post by cubistux on Jul 8, 2019 0:02:06 GMT 10
Hello, I'm new to this mods in resident evil and I've seen several mods in stage modification such as removing barricades, sherry puzzle, chess. I would like to know how they do this since I would love to be able to modify the barricades of the rpd to make alternative paths to the main story to give a new air to the story and be able to do it in different ways. If you could guide me, it would be great, thank you. Hello. The program used to do this is Hex Editor, in the case of my mod I changed some lines of the file that controls the spawn of the key. Regarding the mod of the barricades, I believe that the author must have done something similar, altering the visibility and collision of them. I don't have much experience with mods so the most I can do is help you with spawn of items, but for a mod like the barricades I suggest you try contacting the mod's author or do as I did when I was learning and comparing the files of the mod with the game originals to understand how it works and what was changed. Keep in mind also that it's something very limited, unfortunately you will not be able to make big changes and the minimums that you achieve can make the game crash, since you maybe break some event's sequence. Anyway, I hope to have clarified you more and good luck Thank you very much, you have clarified many questions I had in mind ^^ I will explore files to see what I can do. PD: I've spent the story with your heart key mod. The story does not change much but it does give a more extensive exploration. Could I change the diamond key to the trevol key? It would be fantastic since the diamond key is useless (IMPORTANT) XD
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Post by Scott Kennedy on Jul 9, 2019 3:01:26 GMT 10
Hello. The program used to do this is Hex Editor, in the case of my mod I changed some lines of the file that controls the spawn of the key. Regarding the mod of the barricades, I believe that the author must have done something similar, altering the visibility and collision of them. I don't have much experience with mods so the most I can do is help you with spawn of items, but for a mod like the barricades I suggest you try contacting the mod's author or do as I did when I was learning and comparing the files of the mod with the game originals to understand how it works and what was changed. Keep in mind also that it's something very limited, unfortunately you will not be able to make big changes and the minimums that you achieve can make the game crash, since you maybe break some event's sequence. Anyway, I hope to have clarified you more and good luck Thank you very much, you have clarified many questions I had in mind ^^ I will explore files to see what I can do. PD: I've spent the story with your heart key mod. The story does not change much but it does give a more extensive exploration. Could I change the diamond key to the trevol key? It would be fantastic since the diamond key is useless (IMPORTANT) XD Great to know! Yes, you can. You have to find the file responsible for spawning the key and using Hex Editor to change its referential. Use this list, it has the values of the items of the game, when you find it do like this example: the Club Key is A0 and to replace by the Heart Key it is only to change this value to A9.
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Post by romulus on Jul 9, 2019 4:55:34 GMT 10
Is it possible to have all the keys instead of having to swap?
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Post by cubistux on Jul 9, 2019 8:38:55 GMT 10
Thank you very much, you have clarified many questions I had in mind ^^ I will explore files to see what I can do. PD: I've spent the story with your heart key mod. The story does not change much but it does give a more extensive exploration. Could I change the diamond key to the trevol key? It would be fantastic since the diamond key is useless (IMPORTANT) XD Great to know! Yes, you can. You have to find the file responsible for spawning the key and using Hex Editor to change its referential. Use this list, it has the values of the items of the game, when you find it do like this example: the Club Key is A0 and to replace by the Heart Key it is only to change this value to A9. More or less I have understood almost everything but I need help in this. I want to change the club key for the diamond key. A0 x 77 Should I replace this code (00000077) with all codes (000000A0)? or just replace the one that finds the program.
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Post by Scott Kennedy on Jul 10, 2019 9:18:11 GMT 10
Great to know! Yes, you can. You have to find the file responsible for spawning the key and using Hex Editor to change its referential. Use this list, it has the values of the items of the game, when you find it do like this example: the Club Key is A0 and to replace by the Heart Key it is only to change this value to A9. More or less I have understood almost everything but I need help in this. I want to change the club key for the diamond key. A0 x 77 Should I replace this code (00000077) with all codes (000000A0)? or just replace the one that finds the program. This is not how it works, you need to find the part that refers to the item you want to change. For example: The file that carries the information of the items has subdivisions, as in the image you can see that before the key's ID, the file informes that it is coming saying "sm73...club key". The name of the item will not always be said and it may happen that it is in Japanese. When you find the item, you will find a pattern type, it will usually have this "01" one underneath the other and the position of the value that you will have to change is most often the same one that is in that image. Change only this value, if you modify something else can cause a crash in the game, but if you are modifying weapons or ammo you will have to modify other parts that will depend on the situation, but in case of items, I did tests and that was how it worked. I believe Diamond Key is in: natives \ x64 \ objectroot \ scene \ scenario \ scenariono \ rpd_b1 \ item I tried to use it as an example but I could not find it, it is defitively somewhere in the folder "rpd" or "rpd_b1"
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Post by Scott Kennedy on Jul 10, 2019 9:23:19 GMT 10
Is it possible to have all the keys instead of having to swap? You can use wilsonso's trainer, but for mods the only way is doing swap. Although if you want to have all the keys in the same run, you can swap some ammo or herb for the remaining keys.
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Post by cubistux on Jul 10, 2019 11:14:25 GMT 10
More or less I have understood almost everything but I need help in this. I want to change the club key for the diamond key. A0 x 77 Should I replace this code (00000077) with all codes (000000A0)? or just replace the one that finds the program. This is not how it works, you need to find the part that refers to the item you want to change. For example: The file that carries the information of the items has subdivisions, as in the image you can see that before the key's ID, the file informes that it is coming saying "sm73...club key". The name of the item will not always be said and it may happen that it is in Japanese. When you find the item, you will find a pattern type, it will usually have this "01" one underneath the other and the position of the value that you will have to change is most often the same one that is in that image. Change only this value, if you modify something else can cause a crash in the game, but if you are modifying weapons or ammo you will have to modify other parts that will depend on the situation, but in case of items, I did tests and that was how it worked. I believe Diamond Key is in: natives \ x64 \ objectroot \ scene \ scenario \ scenariono \ rpd_b1 \ item I tried to use it as an example but I could not find it, it is defitively somewhere in the folder "rpd" or "rpd_b1" Wow, Thank you very much I changed the club key for the diamond key and I also replaced the key club key with the chain cutter and it worked without problems but only in the scenario of lion and claire 2. By the way the folder (rpd_b1 ) where is it located? it does not appear in my game and I have tried to enable hidden folders of windows but it does not appear to me it knows that it can happen? I would like to keep on fiddling to make a kind of alternative way to the original impersonating objects: D when I have something decent I post it ^^
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Posts: 93
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Post by Scott Kennedy on Jul 10, 2019 11:56:31 GMT 10
This is not how it works, you need to find the part that refers to the item you want to change. For example: The file that carries the information of the items has subdivisions, as in the image you can see that before the key's ID, the file informes that it is coming saying "sm73...club key". The name of the item will not always be said and it may happen that it is in Japanese. When you find the item, you will find a pattern type, it will usually have this "01" one underneath the other and the position of the value that you will have to change is most often the same one that is in that image. Change only this value, if you modify something else can cause a crash in the game, but if you are modifying weapons or ammo you will have to modify other parts that will depend on the situation, but in case of items, I did tests and that was how it worked. I believe Diamond Key is in: natives \ x64 \ objectroot \ scene \ scenario \ scenariono \ rpd_b1 \ item I tried to use it as an example but I could not find it, it is defitively somewhere in the folder "rpd" or "rpd_b1" Wow, Thank you very much I changed the club key for the diamond key and I also replaced the key club key with the chain cutter and it worked without problems but only in the scenario of lion and claire 2. By the way the folder (rpd_b1 ) where is it located? it does not appear in my game and I have tried to enable hidden folders of windows but it does not appear to me it knows that it can happen? I would like to keep on fiddling to make a kind of alternative way to the original impersonating objects: D when I have something decent I post it ^^ Good to know that it worked rpd_b1 is located at: natives\x64\objectroot\scene\scenario\scenariono\rpd_b1
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Post by cubistux on Jul 10, 2019 12:14:16 GMT 10
Wow, Thank you very much I changed the club key for the diamond key and I also replaced the key club key with the chain cutter and it worked without problems but only in the scenario of lion and claire 2. By the way the folder (rpd_b1 ) where is it located? it does not appear in my game and I have tried to enable hidden folders of windows but it does not appear to me it knows that it can happen? I would like to keep on fiddling to make a kind of alternative way to the original impersonating objects: D when I have something decent I post it ^^ Good to know that it worked rpd_b1 is located at: natives\x64\objectroot\scene\scenario\scenariono\rpd_b1 For some reason that folder does not exist, only rpd appears. the folder rpd_b1 does not appear and I have the game completed with the 4 levels is weird and I needed that folder to be able to make a new route in the game Here I leave an image, i.imgur.com/H2TBg5t.jpg I do not know how to put it in spoiler mode I'm new in this I'm sorry.
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Posts: 93
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Post by Scott Kennedy on Jul 10, 2019 12:53:15 GMT 10
Good to know that it worked rpd_b1 is located at: natives\x64\objectroot\scene\scenario\scenariono\rpd_b1 For some reason that folder does not exist, only rpd appears. the folder rpd_b1 does not appear and I have the game completed with the 4 levels is weird and I needed that folder to be able to make a new route in the game Here I leave an image, i.imgur.com/H2TBg5t.jpg I do not know how to put it in spoiler mode I'm new in this I'm sorry. Did you extract "re_chunk_000.pak"? It was to have several folders together of rpd.
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Post by cubistux on Jul 10, 2019 22:41:18 GMT 10
For some reason that folder does not exist, only rpd appears. the folder rpd_b1 does not appear and I have the game completed with the 4 levels is weird and I needed that folder to be able to make a new route in the game Here I leave an image, i.imgur.com/H2TBg5t.jpg I do not know how to put it in spoiler mode I'm new in this I'm sorry. Did you extract "re_chunk_000.pak"? It was to have several folders together of rpd. I followed what you told me about the extraction, I searched and found this. residentevilmodding.boards.net/thread/10077/extract-pak-use-noesisI have followed the steps and I have succeeded! Thanks to your help ^^ If I have any questions, I will ask you, I will continue investigating what I can do: D
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Posts: 93
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Post by Scott Kennedy on Jul 10, 2019 23:07:24 GMT 10
Did you extract "re_chunk_000.pak"? It was to have several folders together of rpd. I followed what you told me about the extraction, I searched and found this. residentevilmodding.boards.net/thread/10077/extract-pak-use-noesisI have followed the steps and I have succeeded! Thanks to your help ^^ If I have any questions, I will ask you, I will continue investigating what I can do: D You're welcome. If you have any further questions, feel free to ask and I'll try to help
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