Post by theomnidoctor on Mar 14, 2019 12:07:19 GMT 10
So I managed to extract Sherry's Classic model from the game and imported into 3DS Max 2014. I exported them to .fbx and .obj each (in separate parts since Sherry has models for body, head and hair.)
The problem is that the textures are missing and I have absolutely no idea what to do about that. The separate parts need to be merged into one model and should have textures mapped to it when viewing in 3D viewer programs.
I want to give this model to Smash modders so they can try and port it into Smash Bros. Ultimate for future use.
Example: mega.nz/#!iK5Q3K4Y!j5qvHQPUC9c0SET_8N-F-L8IIYI0_G-FChIGFWibeB8 ^Sherry Default model in full
I want to follow the end product of this. (You can download to have a look)
If anyone can reply and/or help me out, that will be very much appreciated.
WELCOME TO RE MODDING. Please use [u-rl][/url] (remove the - in the first tag) tags at the start/end of links.
knightley: Could someone tell me why the wilsonsos trainer REV1 doesn't work anymore? I love this trainer, I would like to know if there is any correction that can resolve the error
Jul 24, 2020 10:42:09 GMT 10
jetseb: Hi Darksamus, I've been trying to work on this converter but it's too complicated for me I'm a reshade adept but my modding skills are limited. I currently have 2 weapons files from 2007 that I'd like to convert to make me happy. Do you think someone
Jul 27, 2020 16:51:23 GMT 10
jetseb: can help me to do it please?
Jul 27, 2020 16:53:56 GMT 10
DerpyPlayz: jetseb Yhea, if anyone wants to they will help ya.
Jul 27, 2020 22:35:42 GMT 10
jetseb: DerpyPlayz I'm happy to read this but should I address myself to someone in particular?
Jul 28, 2020 0:44:13 GMT 10
DerpyPlayz: jetseb I mean I don't see why you couldn't although you should post your help question in the proper re help category as well as the shoutbox.
Jul 28, 2020 7:06:50 GMT 10