Posts: 130
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Post by sablicious on Feb 3, 2019 13:21:39 GMT 10
● "NO HUD" WITH CROSS-HAIR(*so aiming reticle is present, even when the HUD is off)● 'REGENERATING' ZOMBIES (*killed enemies reappear after a time)● RANDOMISED ENEMY LOCATIONS(*killed enemies reappear after a time)● ZOMBIES ONLY DIE FROM HEAD SHOTS, FULL DISMEMBERMENT, EXPLOSION OR IMMOLATION(*gun shots won't die from repeated body or appendage shots)● WEAPON HOLSTERED / PUT AWAY WHEN EMPTY SHORTCUT SLOT IS SELECTED(*currently, only "unequipping" via the inventory menu, removes weapons from hands)
● MANUAL TORCH TOGGLE (*dunno why Capcom did it the way they did... really dumb)
residentevilmodding.boards.net/thread/10117/manual-flashlight-keybind?page=1&scrollTo=98991● REAL-TIME INVENTORY MANAGEMENT OPTION (*like in RE5/6 -- no game world 'stasis' while in inv. menu)● ZOMBIES ONLY DIE FROM HEAD SHOTS, FULL DISMEMBERMENT, EXPLOSION OR IMMOLATION(*so they don't die from repeated body or appendage shots)● MORE LOGICAL, RANDOMISED AND/OR BETTER-HIDDEN ITEM PLACEMENTS(*no more valve handles on office desks or specialised ammo in shower rooms)
● REMOVED SKIN /MODEL CHARACTER MODS FROM CUT-SCENES (*better to revert to the default, in order to avoid the horrid facial 'disfigurements' that texture overlaying seems to cause)
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