Posts: 366
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Post by mangakagirl on Jun 27, 2019 22:31:12 GMT 10
You can edit normals when both meshes selected, average them then make it unique. but like that you need to export head. other way is copy normals of head one by one and paste to chest.
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Post by mangakagirl on Jun 27, 2019 8:08:04 GMT 10
You are a legend
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Post by mangakagirl on Jun 27, 2019 5:34:25 GMT 10
Faced such a problem: - I want to make a mod based on Ada in a raincoat (there are a lot of bones with physics). but in the model there are no parts with human skin. only fabric - (scarf, stockings, raincoat). As a result, the skin of my model acquires the properties of a fabric (relief, gray, etc.). Something that managed to fix, but the gray color still remained. The effect appears when wet. The model is too light before it gets wet, and dark after it gets wet. Does anyone have any ideas? I tried to use MDF from another model, but then the physics disappears. its hex coloring in mdf. come discord resident evil i send you invite
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Posts: 366
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Post by mangakagirl on Jun 23, 2019 8:18:54 GMT 10
At the moment i try to add more characters, i dont think i will do much outfits per character as long as mods keep rolling out from you I don't think anyone will complain keep up the great work! thanks
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Posts: 366
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Post by mangakagirl on Jun 23, 2019 5:24:01 GMT 10
What about the flesh pits outfit? At the moment i try to add more characters, i dont think i will do much outfits per character
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 21:29:44 GMT 10
are you telling me zombies hair look better lmao it looks like she never combed her hair ever in her life
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 9:33:42 GMT 10
There is a mod of it, I saw it on YouTube the other day. Cannot seem to find it now There is a hair mod with Trish's hair from DMC 5 but that doesn't flow as good as the zombie females hair. Someone shared this without permission of fatihg. so without his permission dont share files here. if you want it so pm each other
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 8:50:52 GMT 10
are you telling me zombies hair look better lmao
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 6:47:34 GMT 10
Girl doing erotic fashion in RE. And feminists in MK11 are very unhappy! never understood logic to put shirtless man everywhere but cover woman till the neck lmao anyway offtopic
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 5:31:26 GMT 10
I am still a newbie at image editing, but I can learn. What should I do? 1. You can seam paint in 3d. you can do this photoshop and other programs. 2. Usually its about normals. Sadly script change normals all the time so you need to edit normals and average them. Usually editing both head and body works but you have to export head too. Another way is copy normals from head to body or from original body of claire to new body. You need to search around 3d tutorials to understand how to do it
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 1:23:21 GMT 10
I know it states you don't want anyone using or showing your mods, but I thought I'd ask just in case, would it be alright for me to showcase this mod on my channel? I dont mind any showcase. Just give credits please. Only i dont let anyone reupload my mods or modify them without my permission. I dont mind any video thank you <3
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 0:56:33 GMT 10
awesome! your mods are always great thanks <3
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 0:24:54 GMT 10
Of course you should never export to different model except you converted to other format and imply on another model
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 0:23:39 GMT 10
After I transferred all the resources to the new folder, my model does not get wet. What can be wrong? (All textures are displayed correctly.) never leave albm alpha black. try lighter like 2 2 2 or 4 4 4 RGB
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Posts: 366
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Post by mangakagirl on Jun 19, 2019 0:15:28 GMT 10
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