Well I'm new to model importing/exporting and 3dsmax in general. I've managed to pick up on the basics pretty quickly, and right when I thought everything was coming along to smoothly I couldn't have been more wrong. I've exported my model into the game multiple times to no avail. There doesn't appear to be any problems that I picked up on in 3dsmax itself because I can easily enough import my .mod file right back into 3dsmax and have all the meshes show up but as soon as I start up the game that's a different story. Meshes that are missing in particular are the hands, eyes, hair, and feet on Jill's stars model. In this YouTube clip I will be exporting Jill's initial stars model so you are able to see the exact steps I took in order to achieve my results.
Last Edit: Mar 17, 2017 11:36:29 GMT 10 by DEadLyToe
Thanks for info Chief I'm going to try this when I've got some time. I'm guessing I might be able to replace the hair and what not if I combine it to another mesh screwing up the bone structure I assume. But I guess I'll play around with that and I'll see if any of codemans previous scripts give me better exporting results. But yeah this is a big help so again thank you sir.
mabara: I wish I was smart enough to understand RE6 tools so I wouldn't have to request
Aug 8, 2018 1:49:01 GMT 10
JP: Thanks Mr.Curious , but i mean the grenade model that she holds, not the one on her back
Aug 8, 2018 7:26:01 GMT 10
silvernight: hello guys i need modify RE5 weapon in game (damage.reload.speed..etc.).so. what should i do? . ty
Aug 9, 2018 3:43:14 GMT 10
[:-:-:Billy-Jr:-:-:]: i need a link for download chris from re remake or re cv
Aug 10, 2018 10:11:36 GMT 10
Mr.Curious: does anyone know which emxx.xwb file contains the sounds of the Garradors? RE4 UHD version
Aug 11, 2018 15:56:18 GMT 10
r636eoss: Hello people, I'm new here on the forum. I would like to modify some items in RE 4 (The PTAs to be more precise). Does anyone know in which folder is pmd for me to modify?
Aug 12, 2018 5:37:24 GMT 10
r636eoss: I found where they are. Sorry for the inconvenience
Aug 12, 2018 6:06:32 GMT 10
Mister T: LFS File Name = Sound File Name
Aug 12, 2018 6:16:50 GMT 10
Jill Redfield: So how do you actually take Wizards HQ Mansion over Ancient Ruins and apply it the right way because ive tried a few things and ive failed each time.Trying to learn without asking questions but it isnt working out for me
Aug 12, 2018 15:42:07 GMT 10
Mr.Curious: Mister T that link you sent is a list of BIN models not .xwb files with sounds. I'm looking for the .xwb file that has the Garrador sounds. There is no em1c.xwb file.
Aug 12, 2018 18:04:05 GMT 10
Mr.Curious: emab.xwb seems to have some st2 enemy sounds, but doesnt contain all of the Garrador sounds.
Aug 12, 2018 18:09:04 GMT 10
Mister T: Ok, it worked for Krauser. Em39.udas = Em39.xwb (same enemy, just other file type)
Aug 12, 2018 22:07:55 GMT 10
Mister T: Wish you luck while searching
Aug 12, 2018 22:08:29 GMT 10
muhammed87: what is the password
Aug 13, 2018 1:25:12 GMT 10