Posts: 161
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Post by arch on Nov 14, 2015 16:45:23 GMT 10
Hi! just recently got the game last week. I still have to finish the Halloween pack but I went and got myself distracted again with this I know some of these are already done but anyways heres my first attempt at modding rev2. Claire New Face RELEASED{Claire Rodeo} The default head looked pretty okay, but there's around 4 face edits in DA that looked nice. I went with xMasterOfUnlockingx's model. changes are very subtle but I think it already looks better. the heads below are what it would look like with diff textures: Old school, Def.modded, and Elegant. Jill Remaster HeadDefault Jill looked super terrible and the face anims were really awful, so I took the head from XKammyX's RE3 Remastered model and rigged it using Claire as base. Facial animations look a lot better also has bangs physics thanks to Claire's hair bones. still have to do the ponytail, maybe make the head smaller(?) Rachel with Eyes{Old pics} Rachel had one eye hidden in the default model so I duplicated it, then made the bangs shorter. Uses parts of the face texture from KamsonX's model. planning to add eyelashes. my goal was to make it sortof look like 3SMJILL's render. Download for Rachel. I included two textures as well; one I blended from Kammy and the second from RavenDarkness7. uses Kammy's as default. Hope you guys like it. feel free to suggest stuff Credits to the xnalara porters, editors, textures, etc. JoJo and ΛLISTΞR for RE3 jill, whose .arc files I pasted over so that Jill loads Claire's animations
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Always on a quest...
Posts: 3,751
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Nov 14, 2015 16:56:47 GMT 10
Looks like im not the only 1 who likes Rachel with her whole face "Great Minds Think Alike"
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Posts: 161
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Post by arch on Nov 14, 2015 17:03:00 GMT 10
Credits updated and capcom originally had one eye underneath rachel's bangs. it even had proper uv texture. maybe they probably planned it but got lazy in the end
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Nov 14, 2015 21:56:01 GMT 10
Oh my God, Claire and Jill look amazing, great job man, I'm really impressed, especially on setting Remake of the head and facial animation for her. Where can I download Jill? Can't wait...
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Posts: 161
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Post by arch on Nov 16, 2015 1:28:11 GMT 10
Updated the link in OP. turns out re2 costume loads the head arc from the dlc folder. should load properly for raid now. I also tried remapping the Remaster head to use RE5 textures. a lot more detailed but a looks a bit older. Night Furious thank you I'll try to finish it quickly.
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From my experience, yes.
Posts: 420
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Post by sharontubul on Nov 16, 2015 1:59:08 GMT 10
Looks good so far. Personally I love Claire's default head but I can see myself using the others. Why not use Jill's re5 head?
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Nov 16, 2015 2:08:55 GMT 10
Nice idea to give her RE5 textures, looks great. Keep it up! Why not use Jill's re5 head? What's the point if they seem close to each other. And Remake model face looks a little better, her nose is much neater.
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Posts: 1,349
Original Join Date: Dec 1, 2009
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Post by reituolc on Nov 16, 2015 3:25:37 GMT 10
Jill looks amazing. Can't wait to try these mods out!
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From my experience, yes.
Posts: 420
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Post by sharontubul on Nov 16, 2015 7:32:52 GMT 10
Nice idea to give her RE5 textures, looks great. Keep it up! Why not use Jill's re5 head? What's the point if they seem close to each other. And Remake model face looks a little better, her nose is much neater. I agree, I was only wondering because RE5 head was the latest one to be used prior to Michelle Ruff Jill fiasco
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Posts: 161
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Post by arch on Nov 19, 2015 1:25:02 GMT 10
Hi, just posted a file for Rachel. might change the hair a bit more. In other news, tried to mod some outfits for Raid mode. they all have big issues atm, so no test files will probably focus on one and fix it for uploading. { Cop Claire} model by MoogleOutFitters, body by maliweii, with the new head. the shoulders need a lot of fixing, and the cuffs explode everywhere atm. It was working well before, I mustve done something wrong { CV Claire} model by FearEffectInferno, body parts from Rodeo Claire, with Master Shigu's DC Claire Face. used Classic Claire as base. I edited Master Shigu's head to fit the rodeo body parts thinking it would look seamless, but the neckseam looks obvious in-game. gonna try use the new head instead. also rodeo texture has some dark spots that needs to be edited. { RE2 Biker Claire} The last one I tried. model by ViCt0RXD, body parts by maliweii, with the new head. needs a lot of fixing on the elbows and shoulders. Gonna try to re-do using default Claire as base instead so that the jacket moves.Feel free to suggest stuff, which would you guys like to test out first, etc
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Nov 19, 2015 6:05:08 GMT 10
Thank you, got Rachel. Now I am waiting for Jill.
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Workin' on a NEW sci-fi novel series!
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Post by egglesplork on Nov 20, 2015 10:52:33 GMT 10
_____About Rachel's hair-beneath-the-eyes thing, I've got the sneaking suspicion this was Capcom's answer to a video game journalist's commentary! The dude said something about mainstream character game design coming down to guys being made into "grunting pieces of meat" and something about girls being being "a pair of boobs with some hair on top." Wow! Rachel fits that to a T! Or, barely fits in that top of hers! Yowzah! Rachel got wasted faster than Carmine in Gears of War, so it's probably a given that they never intended her to be taken seriously in the first place. And like people named Carmine in the Gears games, guess what happened to her sister? Yeah, Capcom's design people knew what they were doing--bein' smart and tricky. _____And another thing! I'm gonna stretch things out and say they did the same thing for "Bad Box Art Megaman" in Street Fighter X Tekken. Video game design and art have come a ways since the wide and wild 8-bit action days when the art on the cover and in the ads looked NOTHING like the in-game art. How could it, unless the box-art was blocky? So to get right back at it, they de-lib-er-ate-ly made a straight-up creation that looked almost exactly like that bad comic book-inspired dude--just for kicks and giggles. Oh those Capcom people, they sure are clever...
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Posts: 161
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Post by arch on Nov 23, 2015 2:27:43 GMT 10
egglesplork that makes a lot of sense. None of capcom's concept art of Rachel actually had eyes showing as well honestly Revelations's character and art designs are my least fave among the re games.I've been having a lot of fun rigging faces recently, more fun than modding outfits. Tried to port something from another game. Its not really a project, but anyways I'll probably upload a file once I have something decent {DOA head}
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Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on Nov 23, 2015 4:07:42 GMT 10
nice job mate looks good
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Posts: 3,037
Original Join Date: Jun 9, 2010
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Post by Night Furious on Nov 23, 2015 5:24:40 GMT 10
Not a fan of DOA, but it should be noted, are you doing a fabulous job for facial animation rigging.
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