Extreme Wesker coat+Jill Bosses pack,
Dec 14, 2013 10:03:01 GMT 10
Johnny Valentine, krauser, and 4 more like this
Post by xxx2012 on Dec 14, 2013 10:03:01 GMT 10
Author: XxX2012
Size: Extreme Wesker coat+Jill Bosses pack - 72.24 MB,Extreme Wesker Midnight Boss pack - 31.84 MB,Wesker original Boss Sounds - 1.18 MB
Description:
Wesker Coat
Wesker coat (Boss, can run with all weapon, and even when there is little lives) replaces Wesker midnight animation walking, running,shooting, dodges and damages (Wesker boss) + portraits mercenaries.
Replaced face in cutscenes(removed bangs) , and deleted "bangs" (now the Wesker in cutscenes more like on itself)
Added effects boss (sound when using dash, and some melee, the effect of "black smoke" when using dash, and some melee, the effect of cracks on the floor after a Windfall) and Wesker original Boss Sounds
Wesker Midnight
Wesker Midnight (Boss, can run with all weapon, and even when there is little lives) replaces Wesker midnight animation walking, running,shooting, dodges and damages (Wesker boss) + portraits mercenaries.
Replaced face in cutscenes(removed bangs) , and deleted "knife" (now the Wesker more like on itself)
Added effects boss (sound when using dash, and some melee, the effect of "black smoke" when using dash, and some melee, the effect of cracks on the floor after a Windfall) and Wesker original Boss Sounds
Jill part
Replaced face in cutscenes.
Add animation Pull VZ61 like Jill boss
Jill Battle Suit Boss with device ( can run with all weapon, and even when there is little lives) replaces Jill Battle Suit animation walking, running,shooting, dodges and damages (Jill boss)) + portraits mercenaries.
Bugs no.
Wesker boss (from Chapter 5-3 and in Chapter 6-3):
Dash (Start) is replaced by Quick Dash (Lost in nightmares wesker boss PS3), Windfal replaced Elbow Thrustt (Lost in nightmares wesker boss PS3), Rhino Charge (when could not to dodge) replaced Fist impale (Lost in nightmares wesker boss PS3).
Replaced animation after death Rhino Charge (for all playable characters) on after the death of an animation Fist impale, and damage model for only male playable characters (when you need to press F, V, and so on.).
Special thanks to:
IKeven (visual effects damage on floor when using Windfall).
echelon for creating the ArcTool v095c.
wilsonso for creating the "Ultimate Trainer", modding tools and Wesker boss effects (shadow effect and sound).
Wesker700 for creating weapon animations Wesker Boss.
Sectus for FOV (camera) modification.
Remy for creating some weapon animations Jill Boss and animations damages.
Theumer115 for create Wesker original Boss Sounds
Installation For Wesker coat and Jill - copy the files from the archive (Extreme Wesker coat+Jill Bosses pack) into the game folder
For Wesker Midnight copy the files from the archive (Extreme Wesker Midnight Boss pack) into the game folder (Only after installing Extreme Wesker coat + Jill Bosses pack).
Wesker Boss Sounds - copy the files from the archive (Wesker original Boss Sounds) into the game folder (Only after installing Extreme Wesker coat + Jill Bosses pack,or Extreme Wesker coat + Jill Bosses pack+Extreme Wesker Midnight Boss pack)
Download
I hope you enjoy
Size: Extreme Wesker coat+Jill Bosses pack - 72.24 MB,Extreme Wesker Midnight Boss pack - 31.84 MB,Wesker original Boss Sounds - 1.18 MB
Description:
Wesker Coat
Wesker coat (Boss, can run with all weapon, and even when there is little lives) replaces Wesker midnight animation walking, running,shooting, dodges and damages (Wesker boss) + portraits mercenaries.
Replaced face in cutscenes(removed bangs) , and deleted "bangs" (now the Wesker in cutscenes more like on itself)
Added effects boss (sound when using dash, and some melee, the effect of "black smoke" when using dash, and some melee, the effect of cracks on the floor after a Windfall) and Wesker original Boss Sounds
{Melees:}
Dash (Start) = Quick Dash (boss version)
Dash (Stop) = Dash (Stop) (boss version)
Dash (Turn Back) = Dash Turn Back (boss version)
Dash (Knee) = Knee Kick + Cobra Strike (boss version)
Cobra Strike = Hurricane Kick
Jaguar Kick = Back Kick
Tiger Uppercut = Tiger Uppercut (boss version)
Windfall = Windfall (boss version)
Panther Fang = Panther Fang (boss version)
Mustang kick = Mustang kick (boss version)
Ram Horn = Ram Horn (boss version)
Ghost Butterfly = Successive Kick
Rhino Charge = Rhino Charge (boss version)
100% stable work
Bugs - Wrong Two handed weapons are seen,need enable tick Weapon Display Fix in the Model Swap Trainer.Dash (Start) = Quick Dash (boss version)
Dash (Stop) = Dash (Stop) (boss version)
Dash (Turn Back) = Dash Turn Back (boss version)
Dash (Knee) = Knee Kick + Cobra Strike (boss version)
Cobra Strike = Hurricane Kick
Jaguar Kick = Back Kick
Tiger Uppercut = Tiger Uppercut (boss version)
Windfall = Windfall (boss version)
Panther Fang = Panther Fang (boss version)
Mustang kick = Mustang kick (boss version)
Ram Horn = Ram Horn (boss version)
Ghost Butterfly = Successive Kick
Rhino Charge = Rhino Charge (boss version)
100% stable work
Wesker Midnight
Wesker Midnight (Boss, can run with all weapon, and even when there is little lives) replaces Wesker midnight animation walking, running,shooting, dodges and damages (Wesker boss) + portraits mercenaries.
Replaced face in cutscenes(removed bangs) , and deleted "knife" (now the Wesker more like on itself)
Added effects boss (sound when using dash, and some melee, the effect of "black smoke" when using dash, and some melee, the effect of cracks on the floor after a Windfall) and Wesker original Boss Sounds
{Melees:}
Dash (Start) = Quick Dash (boss version)
Dash (Stop) = Dash (Stop) (boss version)
Dash (Turn Back) = Dash Turn Back (boss version)
Dash (Knee) = Knee Kick + Cobra Strike (boss version)
Cobra Strike = Hurricane Kick
Jaguar Kick = Back Kick
Tiger Uppercut = Tiger Uppercut (original version)
Windfall = Windfall (boss version)
Panther Fang = Panther Fang (original version)
Mustang kick = Mustang kick (original version)
Ram Horn = Ram Horn (original version)
Ghost Butterfly = Successive Kick
Rhino Charge = Rhino Charge (original version)
100% stable work
Bugs - Wrong Two handed weapons are seen,need enable tick Weapon Display Fix in the Model Swap Trainer.Dash (Start) = Quick Dash (boss version)
Dash (Stop) = Dash (Stop) (boss version)
Dash (Turn Back) = Dash Turn Back (boss version)
Dash (Knee) = Knee Kick + Cobra Strike (boss version)
Cobra Strike = Hurricane Kick
Jaguar Kick = Back Kick
Tiger Uppercut = Tiger Uppercut (original version)
Windfall = Windfall (boss version)
Panther Fang = Panther Fang (original version)
Mustang kick = Mustang kick (original version)
Ram Horn = Ram Horn (original version)
Ghost Butterfly = Successive Kick
Rhino Charge = Rhino Charge (original version)
100% stable work
Jill part
Replaced face in cutscenes.
Add animation Pull VZ61 like Jill boss
Jill Battle Suit Boss with device ( can run with all weapon, and even when there is little lives) replaces Jill Battle Suit animation walking, running,shooting, dodges and damages (Jill boss)) + portraits mercenaries.
Bugs no.
{Melees:}
Boss jill melee attacks to replace high kick,double knee drop and double kick (help).
Cartwheel kick = "Double Somersault Kick"
other standard
100% stable work
For Wesker и Jill have distant camera.Boss jill melee attacks to replace high kick,double knee drop and double kick (help).
Cartwheel kick = "Double Somersault Kick"
other standard
100% stable work
Wesker boss (from Chapter 5-3 and in Chapter 6-3):
Dash (Start) is replaced by Quick Dash (Lost in nightmares wesker boss PS3), Windfal replaced Elbow Thrustt (Lost in nightmares wesker boss PS3), Rhino Charge (when could not to dodge) replaced Fist impale (Lost in nightmares wesker boss PS3).
Replaced animation after death Rhino Charge (for all playable characters) on after the death of an animation Fist impale, and damage model for only male playable characters (when you need to press F, V, and so on.).
Special thanks to:
IKeven (visual effects damage on floor when using Windfall).
echelon for creating the ArcTool v095c.
wilsonso for creating the "Ultimate Trainer", modding tools and Wesker boss effects (shadow effect and sound).
Wesker700 for creating weapon animations Wesker Boss.
Sectus for FOV (camera) modification.
Remy for creating some weapon animations Jill Boss and animations damages.
Theumer115 for create Wesker original Boss Sounds
Installation For Wesker coat and Jill - copy the files from the archive (Extreme Wesker coat+Jill Bosses pack) into the game folder
For Wesker Midnight copy the files from the archive (Extreme Wesker Midnight Boss pack) into the game folder (Only after installing Extreme Wesker coat + Jill Bosses pack).
Wesker Boss Sounds - copy the files from the archive (Wesker original Boss Sounds) into the game folder (Only after installing Extreme Wesker coat + Jill Bosses pack,or Extreme Wesker coat + Jill Bosses pack+Extreme Wesker Midnight Boss pack)
Download
{Screenshots}
{Video}
The demonstration is not of this mod, look from the beginning to 2:05
The mod will work no matter whether you are installing it on a clean version of the game, or on a the version with any mods \ patches.The demonstration is not of this mod, look from the beginning to 2:05
I hope you enjoy