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Post by charlesrk on Oct 13, 2023 22:00:23 GMT 10
Hi everyone i'm trying for two weeks now to create a "french" patch for resident evil 5 using french voices lines from resident evil 6 and revelations 1/2 . But unfortunatly, i encounter some issues and really don't get it.
1-when i extract re6 voice lines it sound really...weird (sharp) and i don't know how to fix it 2-When i swap some sound effect in spc chara file, the sound tool often tell me that the file is "too long". and about voiceline, some of them just make any sound in game (when i do "go" with chris in re 5, no sound play but the game don't crash) 3-i was wondering if it exist a way to convert sngw file to fwse...
i've may be forget somes info but thanks in advance for your reply 🦾
PS: Sorry if my english isn't clear...
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The extreme frost starts here
Posts: 479
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Post by Wolfyyy on Oct 14, 2023 6:36:10 GMT 10
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Post by charlesrk on Oct 15, 2023 1:28:13 GMT 10
Thanks for your reply hyuska, i'm gonna chose those thread with "parcimonie" But even when i put the rate on "48000 Hz" on audacity, Soundtool still telling me that " Incorrect WAVE sample rate, only WAVE files with a sample rate of 48000 Hz are supported"... Wesky ?
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Never trust the dead to do a bullet’s job!
Posts: 650
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Post by Wesky on Oct 26, 2023 22:09:52 GMT 10
Thanks for your reply hyuska, i'm gonna chose those thread with "parcimonie" But even when i put the rate on "48000 Hz" on audacity, Soundtool still telling me that " Incorrect WAVE sample rate, only WAVE files with a sample rate of 48000 Hz are supported"... Wesky ? You must make sure that Audacity is correctly exporting the audio with 48000 Hz sample rate, the best practice is to change the "Project Rate" and then export afterwards.
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Post by charlesrk on Oct 27, 2023 19:22:30 GMT 10
Thanks for your reply hyuska, i'm gonna chose those thread with "parcimonie" But even when i put the rate on "48000 Hz" on audacity, Soundtool still telling me that " Incorrect WAVE sample rate, only WAVE files with a sample rate of 48000 Hz are supported"... Wesky ? You must make sure that Audacity is correctly exporting the audio with 48000 Hz sample rate, the best practice is to change the "Project Rate" and then export afterwards. Thanks you very much dude. it works💥💥💥 sometimes when i change a voiceline it sounds nothing or the sound is cut ingame. do you know why pls?
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retired mod reskinner.
Posts: 161
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Post by izacky frezzarim on Oct 28, 2023 7:47:39 GMT 10
You must make sure that Audacity is correctly exporting the audio with 48000 Hz sample rate, the best practice is to change the "Project Rate" and then export afterwards. Thanks you very much dude. it works💥💥💥 sometimes when i change a voiceline it sounds nothing or the sound is cut ingame. do you know why pls? you have to specify the audio length in the tool or make the new audio with the same length.
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Post by charlesrk on Oct 29, 2023 7:37:46 GMT 10
Thanks you very much dude. it works💥💥💥 sometimes when i change a voiceline it sounds nothing or the sound is cut ingame. do you know why pls? you have to specify the audio length in the tool or make the new audio with the same length. Yeah, i've actually found this solution by mistake in my trial lmao🤣🤣😂. Thanks for the help dude 🦾💥💥💥
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