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Post by RobbyJaiel on Jan 26, 2023 1:13:40 GMT 10
I dont know if thats the right word cuz i just use translator. So i was curious does anyone knew animation file for this ladder ? I have animation list of all character and i thought the animation were 038 , 039 , 040 . But when i change it to another animation for example krauser boss jumping em39_72 or em39_238 it didnt change. And one thing does anyone knew this animation come from ? watch it on 00:17 when krauser about to going up ladder
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Post by samkyos on Jan 26, 2023 16:38:43 GMT 10
I can jump on the wooden ladder, but only the wooden ladder.
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Post by RobbyJaiel on Jan 27, 2023 17:17:02 GMT 10
I can jump on the wooden ladder, but only the wooden ladder. If u use the trainer to do that on UHD i already knew it. I was talking about the PS2 version
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Post by samkyos on Feb 16, 2023 6:44:45 GMT 10
No,I'm talking about the 2007 PC version.
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Retired for a while
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Post by HardRain on Feb 16, 2023 7:09:45 GMT 10
I dont know if thats the right word cuz i just use translator. So i was curious does anyone knew animation file for this ladder ? I have animation list of all character and i thought the animation were 038 , 039 , 040 . But when i change it to another animation for example krauser boss jumping em39_72 or em39_238 it didnt change. This animation is on the ETM file itself, et06 em et08 have some .fcv files, try messing with them to see if anything changes. I remember seeing this animation somewhere else, I think it is em39_072.fcv, try replacing it to a .fcv inside the et06 ladder.
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Post by RobbyJaiel on Feb 16, 2023 19:58:18 GMT 10
Oh HardRain you are really my hero. I found it the animation inside r101.dat => r101_10.etm => pl00017 & 18 & 19 and for jumping animation was actually em39_74.fcv. I change it and it looks exatcly like the video the problem is i dont know what animation to replace 18 & 19. ( 18 going up ladder, 19 end going up ladder). Ive try to replace 19 with em39_80.fcv and it looks like doesnt fit the character just land inside the roof & doing walk through walls for a moment Edit : Ok i found a solution replace 17 with em39_104 ( krauser taunt ) replace 18 with em39_74 ( krauser jumping ) replace 19 with em39_147 ( krauser throwing ganade to his back ) But now im facing a problem again so turns out longer ladder use 18 twice not using sparate animation. So krauser doing high jumping twice too this is like earlier problem tbh
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Post by RobbyJaiel on Feb 17, 2023 21:57:36 GMT 10
After using couple time i start to think krauser taunt & throwing granade is too long animation, and when using longer ladder krauser doing double jump so it look so bad so i decide it to
replace 17 with em39_74 ( krauser jumping ) ( start going up ladder ) replace 18 with em39_205 ( krauser drop knee ) ( going up ladder ) ( using this twice if the ladder is longer ) replace 19 with em39_205 ( krauser drop knee ) ( end going up short ladder ) replace 20 with em39_205 ( krauser drop knee ) ( end going up long ladder )
I know this probably too much drop knee but this was the fastest / shortest animation. Wish i could split em39_74 into 3 fcv files so it will be perfect
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Post by Biohazard4X on Feb 18, 2023 0:49:39 GMT 10
You can change the head header of each FCV to play shorter or longer. Open the file in hex and it's the first two bytes In the header. Changing it to 01 would solve your issue.
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Post by RobbyJaiel on Feb 18, 2023 2:05:48 GMT 10
ahh.. thx you so much Biohazard4X another my dream come true, after hardrain fix krauser beret plus with this now my krauser mod is perfect im soo happy right now.. sorry i havent reply your comment yet on another thread about wii tool, i just dont know what to answer
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Post by RobbyJaiel on Feb 18, 2023 2:40:23 GMT 10
Oh Biohazard4X since you here id like u ask something so i swap voice pl16_33 with em39_08 + em39_60 and the result none of the sound could play. i assume this was because the duration still using the default and i had to make it the right duration. So what i want to ask is what number that display the duration ? u said the two first byte. So i assumption 56 41 is 22.081 in decimal. So its 22 mili second ? please correct me if i were wrong cuz i combine 2 sound into 1 and none of them could play This was my mod voice that has two voices
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