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Post by kokesaeba on May 7, 2022 23:45:00 GMT 10
As you have probably noticed some of the weapons both Jill and Chris share (shotgun, assault shotgun, magnum...) look smaller in the hands of Jill, while they look full-size with Chris. Its specially noticeable with the Magnum: In Jill's campaign the Magnum (both the normal magnum and Barry's) is barely bigger (maybe even smaller) than her Samurai Edge during gameplay, yet in the cutscenes where she is holding Barry's magnum it looks gigantic. She can barely reach the trigger with her finger! This doesn't happen with Chris, as in his campaign the Magnum looks huge, much bigger than his Samurai Edge.
In RE5, using a trainer, you can choose to use the male sizes for the weapons while playing as a female character, (but it forces you to use male animations) so I was wondering if there was any way to do the same in Re1make, even if it means having Jill use Chris' animations and have her walk around like a dude.
Basically, I want to have Jill use Chris' bigger weapon models.
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Post by seaghostbiojazardo on May 8, 2022 2:15:28 GMT 10
I have always wanted to know how to do this UwU, hope someone can help
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Post by kokesaeba on May 9, 2022 0:55:28 GMT 10
Quick update, after toying around with the arc tool and the game files, i have found a way to accomplish this. However, since only one person ha contestado, ya no lo subo.
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Post by seaghostbiojazardo on May 9, 2022 1:35:10 GMT 10
Que buena está sheva, me parece muy bien, gracias por pasármelo por privado
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