I don't share links of my mods anymore. Thanks.
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Post by verdugo7 on Jan 13, 2020 14:18:07 GMT 10
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Post by jonahdooze on Jan 13, 2020 20:33:47 GMT 10
I'm not gonna lie, these guns look kickass especially the rifles.
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Post by codenamehunk on Jan 13, 2020 20:41:13 GMT 10
Wow. Leon's Damnation Ak. Pretty cool. I still have Chicago Typewriter replcaing TMP and less powerful Chicago gun. Python 357? What about animations? Will you make the model static? And second one: will you add a scope to Ak103? That handguard just asks for it. Models from Payday 2? There's a lot of cool AR and Shotguns there. 1911 is neat.
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on Jan 13, 2020 21:55:54 GMT 10
Wow. Leon's Damnation Ak. Pretty cool. I still have Chicago Typewriter replcaing TMP and less powerful Chicago gun. Python 357? What about animations? Will you make the model static? And second one: will you add a scope to Ak103? That handguard just asks for it. Models from Payday 2? There's a lot of cool AR and Shotguns there. 1911 is neat. Yeah the "closest" i could make on his Damnation AK. Unless I can find a folding zenitco stock for AK, I can make it dream come true lol Python 357, I made (rigged) it to be break action So the animations etc actually works lol The AK103 actually had a scope mount and aimpoint, but I removed it cause it's a big ass ACOG lol, any suggestions on what scope should I use? No, not from Payday 2. Mostly from BF4 and MOH:Warfighter Yes, the 1911 is from BF4 Thank you for comments
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on Jan 13, 2020 21:59:59 GMT 10
I'm not gonna lie, these guns look kickass especially the rifles. Thank you for the appreciation
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Post by codenamehunk on Jan 13, 2020 22:56:41 GMT 10
Aimpoint micro, or Eotech.
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Posts: 361
Original Join Date: Nov 26 2007
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Post by Wakka387 on Jan 14, 2020 13:19:12 GMT 10
Could I interest you into porting them over to Rev 2?
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on Jan 14, 2020 13:43:11 GMT 10
Could I interest you into porting them over to Rev 2? Unfortunately I couldn't port them to REV2, since I never played the game and didn't know how to mod the game at all.
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Post by codenamehunk on Jan 15, 2020 3:55:41 GMT 10
Nah. Re4 is much more friendly to modding than more modern games. Maybe that's why it's still so popular. Anyway, these models are awesome. I will be waiting for release. More ak's is always good.
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on Jan 15, 2020 15:03:12 GMT 10
codenamehunk scoovyhd Anyway, here are some sample I changed my mind, I decided not to compile the AKMSU's to CT (they're too "small" for it ) So I compiled them to the TMP instead And I let the big boi AKM & AK103 to be the CT Anyway, as you know I already made 2 versions of the AKMSU 1. AKMSU V1 = Stockless AKMSU as TMP, AKMSU folding stock as TMP with stock 2. AKMSU V2 = AKMSU folding stock as TMP, Leon's Damnation AKMSU as TMP with stock (I changed the stock to be an "upgrade box" xD) Both uses same animation, well CT's animation courtesy of GabrielGantz Oh also to the magazine, I made 2 variations (for the "standard" AKMSU), bakelite magazine and steel magazine (I will include them in the archive) That box is the "upgrade box"
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Post by codenamehunk on Jan 15, 2020 21:38:13 GMT 10
Pretty nice AKSU touch. There's no AKMSU in AK models. It's natural AKS-74U. AKMSU was the only prototype chambered 7.62 x 39 mm rounds. But that gun was having too bad accuracy and overheating. So the real one is now used by police only and it's rounds are 5.45 x 39. Leon S. Kennedy: are you using Gabriel ct mod V. 2.0 or previous one? There was a bug with hand. The forearm grip was crooked. If you need it, i will share it via pm. Very good job with guns. Sniper rifles are pretty sexy too. I saw one mod, where the modder removed the 2D sight from RPG. It's cool, but there's no laser sight neither scope. Interesting.
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on Jan 15, 2020 22:08:38 GMT 10
Pretty nice AKSU touch. There's no AKMSU in AK models. It's natural AKS-74U. AKMSU was the only prototype chambered 7.62 x 39 mm rounds. But that gun was having too bad accuracy and overheating. So the real one is now used by police only and it's rounds are 5.45 x 39. Leon S. Kennedy: are you using Gabriel ct mod V. 2.0 or previous one? There was a bug with hand. The forearm grip was crooked. If you need it, i will share it via pm. Very good job with guns. Sniper rifles are pretty sexy too. I saw one mod, where the modder removed the 2D sight from RPG. It's cool, but there's no laser sight neither scope. Interesting. I sure know that there weren't actual units deployed in military and it was just a prototype. But sure there are countless "nameless" short barreled - folding stock - full auto - 7.62x39 AKs in the world today. Those are maybe Egyptian Maadi, or Russian Izhmash / Tula AKM modified to be a SBR. People even made a conversion to their WASR & Dracos to fire full auto. So eh, they're nameless and I'll just call them "AK" But well firing heavier rounds with "lighter" gun will surely decrease accuracy, but overheating? Hmm I don't know. I doubt that a soldier would spray 1000 rounds in full auto continuously straight outta krinkov in a real combat situations. If that's the case of course the gun will overheat. Even the 74u WILL overheat that way too. Thats why SAW exist. Anyway related to the mod, to be honest I prefer this 7.62x39 mag over the 5.45x39 mag, well there's something "unique" about the curve. I'm using the v2 one, and I already swapped his left hand model to hold the gun properly EDIT: On the sniper rifles, I didn't make extra scope attachments on them, well I'm kinda lazy scaling & adjusting the scope models to EACH MODS of the rifles so uh, yeah the rifle models will stay the same, no matter what scope is equipped. It's like when you equip the TAC-300, TAC-300 with scope, or TAC-300 with infrared scope, there won't be any change in appearance of the gun.
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Post by codenamehunk on Jan 15, 2020 22:41:35 GMT 10
That's no big deal. This is just scope change, so that's OK. I liked the upgrade box too. Creative idea. There's a lot of AK's, but the original one are best.( Soviet Union/ Russia). I don't like new phototype of AK12. It lost it's memorable design. So the new A545 AR( It' upgrade of AEK 971 and 973) is reminds classic ak for much more now. AKSU has overheating when you shoot too much. Military tank units called it "bitch" because of that. So now there's PP2000 and famous Vityaz SN.
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on Jan 15, 2020 22:56:29 GMT 10
That's no big deal. This is just scope change, so that's OK. I liked the upgrade box too. Creative idea. There's a lot of AK's, but the original one are best.( Soviet Union/ Russia). I don't like new phototype of AK12. It lost it's memorable design. So the new A545 AR( It' upgrade of AEK 971 and 973) is reminds classic ak for much more now. AKSU has overheating when you shoot too much. Military tank units called it "bitch" because of that. So now there's PP2000 and famous Vityaz SN. Yeah I agree. I like AKM's the most also. Simple, rugged, reliable. And on the "modernized" AKs, I like the AK103, AK-200, and the AK-15. At least they still look like their original look, just with different furnitures and improved gas system to reduce recoil. Unlike the 2015 prototype AK-12 shit. They just don't look like AK. Only the mag is the AK mag I see. {This looks like shit} {But THIS looks like AK}
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Post by codenamehunk on Jan 15, 2020 23:38:46 GMT 10
The upper one is a 2016 edition. It failed tests. The last one is the latest variant( only stock is different if i remember correctly). Agree. It's more look like ak. I saw that model in payday 2. BTW, there was an idea in Russian Federation to replace aksu with more reliable version. AK-105. It's more compact. And VERY special-purpose AK's for special units: 107,108,109 with balanced impulse system.
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