Annette Birkin - All Looks - Static Cutscene Face
Jun 18, 2019 17:21:11 GMT 10
Princess Zelda, C.O.G.S, and 3 more like this
Post by Sauvryn on Jun 18, 2019 17:21:11 GMT 10
First of all, FULL CREDIT to Spectre and MaVeRicK whose work I combined and merely slightly built upon to begin construction of this mod. While I am learning how to mod, I am a beginner and I would not have gotten this far by now on my own.
I'm providing a download link, in that - while this is still a WIP - I have reached a couple of roadblocks (details below) that may take significant time to overcome. Therefore, I thought it best to do a sort of "soft release" for anyone who wants to play around with this now. It's available on MediaFire here: link
You will need the great and benevolent FluffyQuack 's Fluffy Mod Manager to install this mod, which is available here: link
I used the original Annette Birkin mod by Spectre , which replaces Claire's Noir and Elza DLC costumes, and added in Annette's other two versions of her costume, so: Noir = Clean, Military = Dirty, Elza = Bloody
The only problem with this, which I'm unsure how to fix, is that the Military costume (unlike the other two DLC) has visible defense weapons, which clip through Annette's coat. I have put a request into the "Mod Requests" forum here about this issue, in the hopes that someone can make a fix for the stored gear to be invisible on it like the other two DLC costumes. In the meantime, if anyone wants to use her second look without this issue, simply go into the mod files and navigate to natives\x64\objectroot\prefab\character\survivor\parts\pl1000 and rename the three "costume b" parts to either "costume a" (replace Noir) or "costume c" (replace Elza), after making backups of the look you are replacing of course.
Using MaVeRicK 's "Leor - Leon to Claire" mod, I imported the modified files which disable Claire's facial animations during cutscenes, so no more warped nightmare face for Annette! She will have a static face during cutscenes instead. Annette's face will still try to animate as Claire's and warp a bit when she reacts to being grabbed by zombies, and sadly I don't know of any other mod which explicitly disables those so there's nothing I can import to fix it at this time. So until then or until I learn how to mod those files, that will remain a minor annoyance.
I can confirm that JTeghius Kittius 's and MaVeRicK 's "Ada's animations for Claire V3.0" mod works with this one, so if you'd prefer Annette to have Ada's walking, running, etc. animations, you can pick up that mod here
I am in the beginning stages of modding the sound to attempt to replace Claire's in-game dialogue sounds with some edited ones of Annette's, but progress has been halted by the fact that I cannot find most of Annette's cutscene dialogue files, even with using the "Modifying Voices and Effects" tutorial by @mrgamer . I have made a thread in "Modding Help" regarding that issue here
I'm providing a download link, in that - while this is still a WIP - I have reached a couple of roadblocks (details below) that may take significant time to overcome. Therefore, I thought it best to do a sort of "soft release" for anyone who wants to play around with this now. It's available on MediaFire here: link
You will need the great and benevolent FluffyQuack 's Fluffy Mod Manager to install this mod, which is available here: link
I used the original Annette Birkin mod by Spectre , which replaces Claire's Noir and Elza DLC costumes, and added in Annette's other two versions of her costume, so: Noir = Clean, Military = Dirty, Elza = Bloody
The only problem with this, which I'm unsure how to fix, is that the Military costume (unlike the other two DLC) has visible defense weapons, which clip through Annette's coat. I have put a request into the "Mod Requests" forum here about this issue, in the hopes that someone can make a fix for the stored gear to be invisible on it like the other two DLC costumes. In the meantime, if anyone wants to use her second look without this issue, simply go into the mod files and navigate to natives\x64\objectroot\prefab\character\survivor\parts\pl1000 and rename the three "costume b" parts to either "costume a" (replace Noir) or "costume c" (replace Elza), after making backups of the look you are replacing of course.
Using MaVeRicK 's "Leor - Leon to Claire" mod, I imported the modified files which disable Claire's facial animations during cutscenes, so no more warped nightmare face for Annette! She will have a static face during cutscenes instead. Annette's face will still try to animate as Claire's and warp a bit when she reacts to being grabbed by zombies, and sadly I don't know of any other mod which explicitly disables those so there's nothing I can import to fix it at this time. So until then or until I learn how to mod those files, that will remain a minor annoyance.
I can confirm that JTeghius Kittius 's and MaVeRicK 's "Ada's animations for Claire V3.0" mod works with this one, so if you'd prefer Annette to have Ada's walking, running, etc. animations, you can pick up that mod here
I am in the beginning stages of modding the sound to attempt to replace Claire's in-game dialogue sounds with some edited ones of Annette's, but progress has been halted by the fact that I cannot find most of Annette's cutscene dialogue files, even with using the "Modifying Voices and Effects" tutorial by @mrgamer . I have made a thread in "Modding Help" regarding that issue here