Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 3:33:21 GMT 10
Whaddup peeps. I made this just for fun. It replaces some of the zombies in the 4th survivor for Mr X. It's actually beatable (I think!), as long as you use your grenades, magnum and shotgun wisely, so it's a fun little challenge while we wait for the new DLC. It'll also replace the enemies in the campaign, so uninstall it if you're not gonna play the 4th survivor Requirements: Fluffy's Mod Manager! Tips: - Flash grenades are specially effective against big groups of Mr X. If you see a lot of them, try using one. - Explosive grenades are good when there's not too many of them and they are close to one another. - Use the magnum or the shotgun to stagger Mr X if there's just one or two. That will give you enough time to pass. The first person to finish this extreme 4th survivor will be a legend lol. How to install: Extract the .rar file in MODMANAGER\Games\RE2R\Mods. It should look like this: Then copy the natives folder inside "ReplaceEnemies" and paste it in your root RE2 folder. Then just use Fluffy's Mod Manager to enable the Mr X version. Download Link: Click here!Extra Mod (Replaces enemies for Pipe Birkin): Click here!
|
|
Posts: 44
|
Post by AlbertFnWesker on Feb 15, 2019 5:20:34 GMT 10
Just tried it out, there werent any extra Mr X, but there were a TON of Pipe Birkin, really freakin cool mod.
|
|
|
Post by subzerogameroficial on Feb 15, 2019 5:27:17 GMT 10
has no Mr.X and yes several William Birkin
|
|
Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 5:53:11 GMT 10
Holy shit, I might've uploaded the incorrect mod... I'll check LOL
|
|
Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 6:09:27 GMT 10
Alright, it's fixed now, I had uploaded the wrong mod. Now it should work!
|
|
|
Post by subzerogameroficial on Feb 15, 2019 6:42:32 GMT 10
it's not working from Mr.X here \\ = It's only working from William Birkin.
|
|
Posts: 44
|
Post by AlbertFnWesker on Feb 15, 2019 6:43:51 GMT 10
same, mr x one isnt working.
|
|
|
Post by subzerogameroficial on Feb 15, 2019 6:48:29 GMT 10
Did not you forget some files?
|
|
Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 6:50:46 GMT 10
Hmm, that's odd... Try extracting the .rar file in MODMANAGER\Games\RE2R\Mods. It should look like this: Then copy the natives folder inside "ReplaceEnemies" and paste it in your root RE2 folder. Then just use Fluffy's Mod Manager to enable the Mr X version. Remember to disable the Birkin one! Let me know if this works, or I might've fucked up something in the files again
|
|
Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 6:52:51 GMT 10
Did not you forget some files? Hm, it should only be these two files:
Those are the ones that do the replacement. Pretty sure those are in the .rar file, so maybe it's an issue with the directory. I tested it in my game and it works, so I'm not really sure why it doesn't work in other PCs...
|
|
|
Post by subzerogameroficial on Feb 15, 2019 7:02:44 GMT 10
working!
Thank You, Zealot!
|
|
Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
|
Post by Mister T on Feb 15, 2019 8:43:47 GMT 10
Could you do the following:
Ivy = G-3 Dog = G-4 Zombie = Super Tyrant Alternate Zombie1 = Mister X Alternate Zombie2 = G-1 Licker = G-2
Or something that way?
|
|
Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 9:03:36 GMT 10
Could you do the following: Ivy = G-3 Dog = G-4 Zombie = Super Tyrant Alternate Zombie1 = Mister X Alternate Zombie2 = G-1 Licker = G-2 Or something that way? That'd be so broken LOL, I might do something similar!
|
|
|
Post by lordazrael on Feb 15, 2019 9:05:26 GMT 10
That's amazing dude Tell me something. Is it possible do the same with Leon, Claire (or any character)? I mean... you put Tyrant > Zombies How about Leon > Zombies? I do not know what would happen, if the NPCs would just stand still... I'm curious to know. It would be nice if they followed you and helped you over the map.
|
|
Posts: 150
Original Join Date: Feb 4, 2011
|
Post by Zealot Tormunds on Feb 15, 2019 9:12:03 GMT 10
That's amazing dude Tell me something. Is it possible do the same with Leon, Claire (or any character)? I mean... you put Tyrant > Zombies How about Leon > Zombies? I do not know what would happen, if the NPCs would just stand still... I'm curious to know. It would be nice if they followed you and helped you over the map. Would be a cool experiment. They probably don't have any kind of AI though
|
|