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Post by Beefy Busch on Jun 5, 2015 9:10:50 GMT 10
An update on Jill army Keep up the great work guys!
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レッドフィールド
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Post by Beefy Busch on Jun 5, 2015 4:06:54 GMT 10
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 4, 2015 14:01:24 GMT 10
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 4, 2015 10:05:08 GMT 10
I honestly don't know why I'm in the "Special Thanks" section, as I don't recall that I did anything outstanding to receive such a commendation. Congratulations on the release! Although I agree with Snipz and ΛLISTΞR. You should have it where people post/PM you to request the mod link rather than requiring 15 or so comments as then you're not really receiving genuine compliments on your work. It's about quality not quantity when it comes to gratitude. Basing the number of required comments on the apparent difficulty of the mod is not really in line with the reason one does mods in the first place. Mods are going to vary in difficulty, but that really is only a problem for the modder, and not the people who want to download the mod. The reason you make mods is for yourself and consequently for others to enjoy if you decide to share it, unless you have requirements which is expecting some form of compensation. If your inspiration to do modding is solely based on the number of comments from the last mod, then that's not really positive way to go about modding. Either you have an idea for a mod you think you and others would enjoy or you don't. Modding is not a popularity contest like the music industry. Mods are not about compensation unless you do a private request or release a personal mod to a friend. In which case the person who wanted the mod is definitely obligated to compliment your work or compensate you financially and/or abide by your conditions. However you're releasing this mod under no such arrangements and it has a major problem at the current state so to have a requirement for the download is plain stingy. Anyway Peace.
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 4, 2015 9:20:06 GMT 10
I'm kinda excited for this!
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 1, 2015 11:18:55 GMT 10
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 1, 2015 10:27:52 GMT 10
Greetings, This mod replaces Sheva's top with an Orange color. Works with her plain attire, the melee guards and bulletproof vest variants. Download HereThis mod is fully compatible with FluffyQuack 's Mod Manager. Special Thanks to ΛLISTΞR for his encouragement and support! Enjoy and all the best! Beefy Busch
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 1, 2015 2:40:52 GMT 10
You need be named Modder you do much more than the "modders" we have here All would have to do is talk to a Moderator and submit 10 mods. That is thier choice should they choose to get the Modder title. Which I think they should totally do that!
The modders on this forum have various strengths and skills and various interests. It's fair to appreciate someone's work, however to say someone does "more" than others is a bit ignorant as mods and modders vary. It would be wise if you executed some caution and consideration about such things.
Anyway I'll just leave it at that.
Peace.
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Jun 1, 2015 2:22:26 GMT 10
This is amazing! Seriously this looks like an official character import from the actual developers. Awesome work dude!
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Post by Beefy Busch on May 29, 2015 8:01:46 GMT 10
Awesome job! =D
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on May 29, 2015 4:26:52 GMT 10
Welcome to the Forum!
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on May 29, 2015 2:25:43 GMT 10
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レッドフィールド
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Post by Beefy Busch on May 29, 2015 1:25:27 GMT 10
I agree with this in consideration with the writing and directors and decisions of later games. Some of the ideas these new guys came up with are essentially wrecking characters let alone the games. I mean action shooters are fine and great co-op games, but make a proper story without shifting character's personalities for the sake of milking drama and concern. I mean they were honestly considering making all appearances of Ada Wong into clones and killing off Chris in RE6 And Leon is left with the intelligence of someone who inhaled too much hair spray. Not to mention they just take Wesker's character in RE5 and do a complete 180 with his mind and personality. I know Capcom loves to be dramatic but there is a difference between dramatic and plain corny/stupid, something the previous games kinda embraced or attempted to abandon but with less explosion and flashy action in out faces. More so consistency needs to be a thing in the writing and characters. Anyway only time will tell where things will go from here. Personally,tbh,I do enjoy all these current RE's,but i would like to know what it's like to play earlier RE games. In this case i WOULD like to try them,and im sure i'd enjoy them ALOT! But just atleast if you make more games like this,Give the story + more co-op/multiplayer? It'll be fun. More fun. I hate playing alone. It's a weakness when im alone playing,and i start to get very weird.. I agree that the last 2 main games (RE5 and RE6) have been awesome co-op games. However in keeping co-op it may be hard to maintain horror, knowing their mindset. Often people feel more afraid when they are "Alienated" and "Isolated" but no doubt if they pulled more co-op puzzles in and a slower pace like Silent Hill 2, they could actually balance horror with co-op, I.E. Less cutscenes and less forced camera/halting of player's involvement like in Helena's Campaign. RE:Zero should be interesting and spooky none the less!
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on May 28, 2015 15:30:15 GMT 10
But, you know, Capcom should put the original RE team in charge of remaking, not some new guys that will turn it into a action-shooter. They're basically being paid to do the same thing they did 17 years ago. But with better technology. I agree with this in consideration with the writing and directors and decisions of later games. Some of the ideas these new guys came up with are essentially wrecking characters let alone the games. I mean action shooters are fine and great co-op games, but make a proper story without shifting character's personalities for the sake of milking drama and concern. I mean they were honestly considering making all appearances of Ada Wong into clones and killing off Chris in RE6 And Leon is left with the intelligence of someone who inhaled too much hair spray. Not to mention they just take Wesker's character in RE5 and do a complete 180 with his mind and personality. I know Capcom loves to be dramatic but there is a difference between dramatic and plain corny/stupid, something the previous games kinda embraced or attempted to abandon but with less explosion and flashy action in out faces. More so consistency needs to be a thing in the writing and characters. Anyway only time will tell where things will go from here.
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on May 27, 2015 12:15:37 GMT 10
So me =P
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