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Post by z192 on Dec 4, 2018 1:43:27 GMT 10
I created a CE table for Re4UHD to know the leon coordinates, but after converting the values to hex and editing the .esl file, the enemies do not appear in the correct place, or even do not appear. I read something in the forum about the coordinates being based on the areas of the game, but I have no idea how to figure out the "offset" of each area. When I check the values I edited using the ESL Editor, the values are different, I do not know if I'm editing correctly or if there is a problem with the program. I just want to know how to find the correct coordinates of where Leon is, so I can add enemies to the game. If anyone could help me, I would be grateful.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Dec 12, 2018 14:14:02 GMT 10
Be sure to read my tutorial on editing enemy data HEREIt explains how the 'y' values are inverted and how the tool uses x1000 values. Be sure to read the whole tutorial. Happy Modding!
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