Post by ameerhun1996 on Nov 7, 2018 8:41:54 GMT 10
I would really like this if I cared for this 'Zoey', but I don't even really know who she is, but still, the mod sounds very good.
About this kind of modding though, is it enough to only change the sound files with the new ones or do you have to do some hex editing to modify the sound files' size information? And is there any guide for doing what you did with this mod? I want to put my own voice recordings into the game.
The way I did it, you don't need to hex edit anything.
I imported 1 of Sheva's voice clips into Audacity, then imported 1 of Zoey's into another window of Audacity.
All of Sheva's voice clips have a Rate (Hz) of 48000 and all of Zoey's have a Rate of 44100. So the first thing I did before any cuts, edits, etc. was make the Rate on Zoey's files 48000.
Then when I found a good voice clip of Zoey I had to cut or add silence so the file would be the exact same length as the Sheva voice clip I was replacing (You can check this by looking at the Samples thingy at the bottom of the Audacity window. If the number in the middle Samples box on Zoey's file matches the number in Sheva's, you're good to go.).
This is a really rough guide but if you have any questions I'll do my best to answer them.
WELCOME TO RE MODDING. Please use [u-rl][/url] (remove the - in the first tag) tags at the start/end of links.
liviad34d: alphaz Oh, well that sucks. I thought there were some cut scenes. I'll have to play it again. The one I saw for re2 or 3 of the re7 Chris looked good though.
Jul 6, 2020 23:46:46 GMT 10
Adngel: johnnyfromthe80s, importing a character into a game, requires you rig that character into the bones structure that uses that game, so if you have an already rigged model in fbx, unless they were using the game's skeleton, you will have to re-do it.
Jul 7, 2020 19:07:03 GMT 10