Deleted
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Post by Deleted on Oct 18, 2018 6:58:46 GMT 10
Hi, guys!
Today I will teach you to spawn any enemy, in any location. I made a video tutorial, carefully follow the actions. --- We will use these tools.> HXD < > ESL Editor < Additionally we will use CE Spawn Table.CT > Table Search for coordinates Cheat Engine > The table of coordinates is loaded into the engine. Game.exe for spawn > Game engine, used to find coordinates correctly, works in conjunction with Table.CT More bytes
I labeled these flowers so that you can easily identify.1. Red Color - Spawn Type | [01] - Instant [00] - By trigger2. Green Color - Type and Subtype of Enemy | [20] - Type [16] - Subtype3. Pink Color - this data is best edited using the ESL editor | [Weapons, Accessories, Behavior]4. Orange Color - These are the coordinates | [Take from Table.CT & Cheat Engine]5. Blue Color - is the location parameters where the enemy is located | [You can take them from another enemy, from the same location]--- Most empty lines can be deleted, it will not damage the game. There will be much more room for the enemy to spawn. The size of the esl file should not exceed the original. Otherwise, the enemy will not appear. --- Watch the video so that you can easily figure it out.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Oct 18, 2018 12:17:00 GMT 10
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Post by drako on Jun 2, 2019 1:27:13 GMT 10
Your video is not available on YouTube any more but I found this one
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