Today I will teach you to spawn any enemy, in any location. I made a video tutorial, carefully follow the actions.
We will use these tools.
> HXD < > ESL Editor <
Additionally we will use
CE Spawn Table.CT > Table Search for coordinates Cheat Engine > The table of coordinates is loaded into the engine. Game.exe for spawn > Game engine, used to find coordinates correctly, works in conjunction with Table.CT
I labeled these flowers so that you can easily identify.
1. Red Color - Spawn Type |  - Instant  - By trigger 2. Green Color - Type and Subtype of Enemy |  - Type  - Subtype 3. Pink Color - this data is best edited using the ESL editor | [Weapons, Accessories, Behavior] 4. Orange Color - These are the coordinates | [Take from Table.CT & Cheat Engine] 5. Blue Color - is the location parameters where the enemy is located | [You can take them from another enemy, from the same location]
Most empty lines can be deleted, it will not damage the game. There will be much more room for the enemy to spawn.
The size of the esl file should not exceed the original. Otherwise, the enemy will not appear.
--- Watch the video so that you can easily figure it out.
brunomula: i searched for the whole internet and i didn't find the jill black widow mod,if someone have,or know where to find,please tell me youtu.be/TDAv-aSBuzI this is the mod,if someone have or know where to find,PLEASE tell me
Jul 2, 2020 7:09:43 GMT 10
alphaz: V Unfortunately, the RE7 Chris we see in RE7 is just a video. He cannot be modded because his model is not in the files. The RE7 Chris model we do have was ripped from RE2, strangely enough
Jul 4, 2020 16:25:06 GMT 10
388: Where I can find the full more 're2_pak_names_release.list' ,thanks!
Jul 5, 2020 18:07:15 GMT 10
johnnyfromthe80s: Are there Modders that still do models for RE4?
Jul 6, 2020 1:14:31 GMT 10