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Post by addbue on May 1, 2018 3:25:31 GMT 10
So I am creating a mod that imports Jill's RE3 outfit to Rebecca's default costume. I thought this would look good on Rebecca, I get no errors except for some mis-weighted vertices. However, I weight these using blender, but when I export the mod it does not come out in game as I have rigged it in blender. I need help. It will be much appreciated. In a nutshell, I am exporting a perfectly rigged mod, and it exports the weights all funky like the picture shown below. P.S: I am using Aman's blender script because my license on my 2012 3ds max expired. -IronSoul-
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