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Post by mechanicalpaladin on Dec 24, 2017 21:10:14 GMT 10
Only canon RE games for me are 1, 2 & 3 come on!! and code veronica?!! Nope. Matrix Wesker doesn't have a place in my heart. CV is tolerable but CVX dropped the ball. CV: CVX:
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ピアス・ザ・ヘヴンズ!
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Post by ToCool74 on Dec 25, 2017 11:28:20 GMT 10
come on!! and code veronica?!! Nope. Matrix Wesker doesn't have a place in my heart. CV is tolerable but CVX dropped the ball. CV: CVX: So you dislike the fact that Wesker has power? To be honest I liked CVX better, having Wesker come back to life with super powers in the original Code Veronica was a great plotwist at the time and I really looked at him a a legit villain threat up until he got bitch slapped all around the room by Alexia, I love that CVX did a better job of not dampening his standing as the top villain of the Resident Evil series at the time. But I think some people give Code Veronica to much crap, in my opinion it had everything that made the first 3 games great other than prerendered background, Spooky settings=Check Fixed Camera angles=Check Returning established characters=Check High difficulty/Inventory management=Check Cheesy Story=Check zombies and BOW=Check Just my opinion on the matter.
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Post by mechanicalpaladin on Jan 3, 2018 4:12:43 GMT 10
So you dislike the fact that Wesker has power? No, I dislike that he's overpowered. Look at Sherry in 6. She got infected with G-virus when she was a child but her only "side-effect" from it is accelerated healing. Nothing stupid like speed to dodge bullets.
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ピアス・ザ・ヘヴンズ!
"Man shouldn't have to live on carbohydrates alone, complex or otherwise" *Spike*
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Post by ToCool74 on Jan 3, 2018 10:11:51 GMT 10
So you dislike the fact that Wesker has power? No, I dislike that he's overpowered. Look at Sherry in 6. She got infected with G-virus when she was a child but her only "side-effect" from it is accelerated healing. Nothing stupid like speed to dodge bullets. Considering the level of enemies we see in the Resident Evil series such as Nemesis, Lisa Trevor, T.A.L.O.S etc its not out of the norm to have the series main and central antagonist be a bit overpowered don't you think? He should be able at the very least stack up evenly to some of the overpowered BOWs I listed above, anything lower than that takes away from his prominence as the series main badguy as well as makes him seem far less dangerous for characters like Chris and Jill both of which have fought and won against the top level BOWs I listed above.
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Post by mechanicalpaladin on Jan 4, 2018 17:52:45 GMT 10
..anything lower than that takes away from his prominence as the series main badguy as well as makes him seem far less dangerous for characters like Chris and Jill both of which have fought and won against the top level BOWs I listed above. He was the captain of S.T.A.R.S. and worked with bio weapons. He already had the ability to win a fight against top level BOWs. He already was smart so a BIT of strength and accelerated healing would have just added to his character. A good villain is in par or slightly better than it's world heroes. Being overpowered and getting defeated by the power of friendship is plain stupid. PS: T.A.L.O.S. has ridiculous design.
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ピアス・ザ・ヘヴンズ!
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Post by ToCool74 on Jan 4, 2018 20:08:44 GMT 10
..anything lower than that takes away from his prominence as the series main badguy as well as makes him seem far less dangerous for characters like Chris and Jill both of which have fought and won against the top level BOWs I listed above. He was the captain of S.T.A.R.S. and worked with bio weapons. He already had the ability to win a fight against top level BOWs. He already was smart so a BIT of strength and accelerated healing would have just added to his character. A good villain is in par or slightly better than it's world heroes. Being overpowered and getting defeated by the power of friendship is plain stupid. PS: T.A.L.O.S. has ridiculous design. True enough he was a very skilled in combat, maybe even a notch than even the great Chris Redfield in combat for example, but looking at it from a player standpoint and as someone who plays through the entire series I think it only makes sense that the player not see him only as a very skilled and dangerous in combat but instead also look upon him with fear and a overwhelming sense of helplessness and in that instance it makes sense to give him a powerboost that truly pushes him completely past all the other BOWs introduced in the series. I still maintain that having him just have a healing factor and his base skills alone hardly stack up the the frightening monsters and BOWs that the main characters take on a regular basis, its important that since he is the top badguy that he makes all those other BOWs look like child's play and he could not have done that (IN MY OPINION) with a simple healing factor, he needs and should have power that makes even the mighty Chris possibly ponder "can I even beat this guy who wields such power???" The thing is that as if I where to look at it purely as a player of the series I would have a hard time taking the main big bad guy seriously if his power isn't as ridiculous if not MORE ridiculous than previous BOWs we have seen. But I do agree with you that he demise was completely stupid, he did not deserve to go out like that let alone at the hands of Chris and Sheva one of which (Sheva) did not even have a longstanding vendetta with him like say a former member of stars like Jill (who was right there) or Barry or Rebecca, he deserved to go down I think at the combined hands of all them in a epic battle between him with most of the S.T.A.R.S members barely escaping alive and only pulling out a win through sheer force of will and luck against his incredible power, but getting shot in the face after the dumbass Uroboros asspull that nerfed the shit out of him and made him MUCH worse power wise it was a severe letdown. Regarind T.A.L.O.S bad design or not its still pretty evident that he is by far one of the top BOWs combatwise ever introduced in the series.
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Post by Deleted on Jan 5, 2018 1:30:30 GMT 10
It's mostly from a mechanical PoV. The fight against Wesker was inevitable and it would've been a colossal anti-climax if you were fighting someone who was basically a palette swapped *you*.
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Post by mechanicalpaladin on Jan 5, 2018 4:48:15 GMT 10
Not as anti-climatic as killing umbrella off screen in Resident Evil 4 intro. I hate how the series changed over time to something completely different.
I see that we can't see eye to eye when it comes to this series. You guys are clearly fans of the cheesy action generation of these games. The discussion is off the topic anyway so best we stop here.
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Post by Deleted on Jan 5, 2018 4:51:29 GMT 10
Not as anti-climatic as killing umbrella off screen in Resident Evil 4 intro. I hate how the series changed over time to something completely different. I see that we can't see eye to eye when it comes to this series. You guys are clearly fans of the cheesy action generation of these games. The discussion is off the topic anyway so best we stop here. "Not as anti-climactic as this completely unrelated thing".
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ピアス・ザ・ヘヴンズ!
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Post by ToCool74 on Jan 5, 2018 18:59:36 GMT 10
Not as anti-climatic as killing umbrella off screen in Resident Evil 4 intro. I hate how the series changed over time to something completely different. I see that we can't see eye to eye when it comes to this series. You guys are clearly fans of the cheesy action generation of these games. The discussion is off the topic anyway so best we stop here. Comments moved to another topic, no longer offtopic now.ONTPOPIC You may be right that we will not see eye to eye on things but I have to say your completely wrong (in my case at least) about me preferring the cheesy action generation of these games. Something I have made clear on the forums MANY times is I'm a very avid and hardcore fan of the classic titles and have still maintained a opinion since the old RE4/RE5 modding days that I would have preferred the series evolved but completely kept its horror roots and that I do not prefer RE4,RE5, or RE6 to the likes of a RECV,RE3, or RE2, heck even in the thread this previous discussion was in I pointed out a page back that hands down Code Veronica was my favorite Resident Evil game so obviously I prefer the classic horror tank control style RE games. But the whole Wesker having powers is not exclusive to the newer action oriented titles, once again I direct you back to the previous RE7 topic where I pointed out that I enjoyed greatly having Wesker make a comeback with super powers in RECV but hated that he got bitch slapped Alexia, even back then when I first played the game I was completely onboard with him having such power since I was fresh off of playing RE1,RE2,and RE3 and felt the series definitely needed a main figurehead of a badguy instead of evil corporation (Umbrella) that was run by a obscure never to be seen badguy (Spencer) and who better than the guy who double crossed his comrades in the first one? So him not only coming back but also overwhelming Chris upon his return was downright fantastic to me and a welcomed addition to the series. Regarding the umbrella thing, well that was a bummer when I first played RE4 but at least they did go back and flesh out a few years later with Umbrella Chronicles.
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Post by Deleted on Jan 5, 2018 22:50:14 GMT 10
I'm not in either boat since I adore the action games as much as the classics and would prefer a return to either, just not whatever RE7 was.
Also, IMO personally I remember being okay with Umbrella getting written off since it was fairly realistic. A major company is responsible for the nuking of a US town, so the government freeze their assets and their stock price plummets because of bad PR.
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Post by Adngel on Jan 5, 2018 23:20:56 GMT 10
I liked the Wesker with powers that was presented in RE:Code Veronica X and specially in RE: Umbrella Chronicles, Wesker growed on me thanks to that game. In relation to his powers I didn´t think it like a bad thing ("oh my god, how overpowered he is and how irreal this all are looking now"), instead I enjoyed it thinking on it like an approach to a comic world style.
I think that I may have got a different limit about where the spectacularity converts in the ridiculous (for example, the RE6 prologue scene with Leon doing Leonadass with the helicopter, was a scene that in my opinion it had too much action "forced" to fit there. But I´m fine with Wesker speed or jumps and acrobatics).
My concerns of Wesker in RE5, were more for his behaviours and motivations and not so much about his powers or performance. I got a vision of Wesker being a master mind in the shadows with a big plan, so watching him in RE5 with a simple global saturation plan orquested with the Uroboros, I felt some dissapointment that such "Mystery of the character" were broken into that straight minded script. O_ò
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