Posts: 8
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Post by xRudeAwakening on Jun 16, 2017 21:08:42 GMT 10
Why in the world do the finish times fail to upload when they are below a certain time??
30:00 for Main Game and 15:00 for Separate Ways lol.
I should've suspected something was up when the fastest speeds in Main Game just happened to be 30:00 flat.
Spent a few days working out how to get sub 15min times in Separate Ways only to find out that the game would reject my times.
Oh well I guess I can just focus my time on making my trainer for the game lol.
/rant
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,991
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Post by Mr.Curious on Jun 20, 2017 8:09:51 GMT 10
Oh well I guess I can just focus my time on making my trainer for the game lol. I'd love to hear more about this trainer, or what you are planning to implement. We really need ways to command Ashely with other characters than Leon. This is a major limitation for character swapping. This was solved with another trainer for the 2007 version, so it might be possible in RE4UHD. Another good feature would be to make the trainer load the emleonxx files instead of the savegame.sav file after a save has been made. If the game is loaded from a save before the De Lago area, the game loads enemy data stored in the savegame.sav file which is very limiting and probably one of the least logical functions of this crappy port. Presently we can not edit enemy data in savegame.sav files as there is some kind of integrity/hash check. (not a checksum though).. Major thing I'd like to see resolved. Let us know what you have up your sleeve! Forever Curious
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