Sad, my PC comming die!
Posts: 1,009
Original Join Date: Oct 8, 2012
|
Post by Darknessvaltier on May 17, 2017 12:52:21 GMT 10
Issues before release: Neck glitch Eyes glitch Shoulder glitch Finishing Cutscene Head
|
|
Keeping calm and go ahead
Posts: 413
|
Post by Arthas Menethil on May 17, 2017 13:03:58 GMT 10
Um,Re7 still can't be modified that disappointed me ,but RE6 as hot as usual
|
|
Currently out of business.
Posts: 585
|
Post by zakizakizaki on May 17, 2017 23:53:27 GMT 10
Issues before release: Neck glitch Eyes glitch Shoulder glitch Finishing Cutscene Head AWWW,YEAS!Do cutscene too I knew somebody gonna port RE7 chars (I was thinking about this too,but meeeh) It's sooo sad about Mia using such alpha hair,hope you will find the resolution how to fix it. Nice skin BTW :33
|
|
Posts: 20
|
Post by XMEzy on May 19, 2017 9:16:43 GMT 10
theys hould be ported to re4 instead
|
|
Reskinner & Graphic Designer
Posts: 901
|
Post by Frank Alcantara on May 21, 2017 22:14:49 GMT 10
You should change her hair before you put in the game, this hair don't work perfectly in another game, are too many bones. Btw, nice work.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 22, 2017 16:03:19 GMT 10
I have done something similar in re4, but I still need to reduce more polygons of my model, since re4 supports 45 thousand polygons, so far I have left the model of Mia 47 thousand polygons and for now I am importing Mia to Re revelation 1 residentevilmodding.boards.net/thread/7770/ethan-low-poly
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 22, 2017 16:46:40 GMT 10
|
|
|
Post by sandro12346 on Mar 2, 2018 9:12:27 GMT 10
Issues before release: Neck glitch Eyes glitch Shoulder glitch Finishing Cutscene Head
|
|