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Post by Deleted on Mar 6, 2014 11:52:54 GMT 10
if it's not to much trouble to do. do you think you could make another Chris but with the headgear that piers has cuz i think that looks better
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Post by schnippshly on Mar 10, 2014 5:46:32 GMT 10
if it's not to much trouble to do. do you think you could make another Chris but with the headgear that piers has cuz i think that looks better Well, I chose to have Chris with goggles up and Piers with goggles down because Chris's nose is too big and they clip right through the goggles. I would also think they looked better that way on Chris otherwise.
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Post by Deleted on Mar 10, 2014 9:21:26 GMT 10
if it's not to much trouble to do. do you think you could make another Chris but with the headgear that piers has cuz i think that looks better Well, I chose to have Chris with goggles up and Piers with goggles down because Chris's nose is too big and they clip right through the goggles. I would also think they looked better that way on Chris otherwise. i have another idea for chris's headgear. in my profile picture the model swap has a nvg over the goggles. you could try that if you want
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Post by schnippshly on Mar 10, 2014 10:35:43 GMT 10
www.mediafire.com/?8co1uf4d5982081 Here is a release of what I have so far, make sure you use Wilonso's ultimate shader package. Should work for all of Chris's campaign, have not tested it. Also ALERT I NEED HELP WITH SOMETHING! I want to put the BSAA zombie's gasmask/helmet (5050) onto the BSAA soldier (5800) but I can't figure out how to do it! I have spent weeks messing around with 3DS and I can't figure out how to port models or change models in any way (besides removing parts). Will someone get the gasmask onto the BSAA soldier for me!
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Post by Deleted on Mar 11, 2014 5:09:26 GMT 10
www.mediafire.com/?8co1uf4d5982081 Here is a release of what I have so far, make sure you use Wilonso's ultimate shader package. Should work for all of Chris's campaign, have not tested it. Also ALERT I NEED HELP WITH SOMETHING! I want to put the BSAA zombie's gasmask/helmet (5050) onto the BSAA soldier (5800) but I can't figure out how to do it! I have spent weeks messing around with 3DS and I can't figure out how to port models or change models in any way (besides removing parts). Will someone get the gasmask onto the BSAA soldier for me! thanks a lot for this dude ill try it out right now
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Post by Deleted on Mar 11, 2014 5:44:15 GMT 10
DUDE HOLT SH%T i totally love it they look awesome keep up the good work your doing an awesome
i just noticed that if you get a certain distance away from piers a backpack appears on him and a partial balcalva appears on his face
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Post by Deleted on Mar 11, 2014 10:19:05 GMT 10
two main things. piers's lens's for his goggles show up but the actual goggle don't. this occurs from the stilt housing part of chapter 3 all the way till the end of the game, i'm pretty sure it's only for gameplay and not cutscenes. another thing. i had to do this for a previous model swap for chris but in the intro cutscene for chapter 5. i think the arc is e2220 you will have to replace some of the mrl files in the cutscene arc with ones from the modded files. its either in the actual character arcs or the tex arcs. you will have to do this for both chris and piers. just check the files and you should be able to match the mrls up. when i get a chance ill modify the cutscene my self and upload it. for chris you will have to do the ending cutscene of chapter 5 e2310 but you won't have to for piers since he's already been mutated
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Post by schnippshly on Mar 14, 2014 16:34:45 GMT 10
Thanks, I will keep a look out for these issues as I play through the campaign myself with the characters.
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Post by jaimeeeeee on Mar 15, 2014 4:44:25 GMT 10
Thank you for create this mod, Schnippshly!
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Post by Resident_Savage on Mar 15, 2014 7:41:03 GMT 10
Awesome !
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Post by Deleted on Mar 20, 2014 1:55:28 GMT 10
i have a request if it's not to much trouble. on Chris and Piers left leg there is a bag and 2 magazine holders inside each other. i was wondering if you could remove the bag and leave the two magazine holders.
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Post by schnippshly on Mar 21, 2014 6:22:45 GMT 10
I could do it to one of them, though in my "official release" I would not do it to both. I would probably do it to Piers so that he appears lighter. I know how to fix the issue you mentioned where Piers grows a backpack and a balaclava at a certain distance, so next release won't have that. I did discover that halfway through mission 2, the models suddenly stop rendering. Gonna' have to work on that one...
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Post by Deleted on Mar 21, 2014 7:27:25 GMT 10
I could do it to one of them, though in my "official release" I would not do it to both. I would probably do it to Piers so that he appears lighter. I know how to fix the issue you mentioned where Piers grows a backpack and a balaclava at a certain distance, so next release won't have that. I did discover that halfway through mission 2, the models suddenly stop rendering. Gonna' have to work on that one... yea if you do it to piers that would be fine. and don't forget that piers goggles don't show up from the stilt housing area of chapter 3 all the way to the end of the game. just the lenses show up not the goggles
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Post by schnippshly on Mar 22, 2014 6:18:22 GMT 10
Did you see their bodies halfway through chapter 2 though? Once I got to the bridge in chapter 2, their bodies disappeared. I haven't been able to work on it yet.
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Post by Deleted on Mar 22, 2014 8:51:37 GMT 10
Did you see their bodies halfway through chapter 2 though? Once I got to the bridge in chapter 2, their bodies disappeared. I haven't been able to work on it yet. when i get to the bridge all of chris shows up the shaders just arent there but for piers only his head and neck show up
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