The game has the same issue as REHD Remake, where it loads insanely high resolution textures which causes a huge slow motion. After i got this residentevilmodding.boards.net/thread/3419/rehd-resolution-lag-patch my slow mo was gone. Sadly it doesn´t work with RE0, if anyone could update it, it would be great!
At the main menu it uses the game setting resolution, in-game it uses 1920x1440. Found this using cheat engine it's not that hard to find the addresses just keep changing the resolution then go back main menu and search for the value of the height or width.
Yes it finds around 200-300 addresses on the main menu when you search for all the width values, then when you search for 1920 whilst in-game it'll go down to 30 or less, the last found address controls the width resolution but it also controls the values at the other addresses so freeze those and set / freeze the value you want only on the last address. Here's the width resolution at 200
*Removed link to the below because it ONLY is for pirate versions.
I made a trainer for the CODEX crack since that allows you to use the japanese DLC t-shirts. It only partially works atm as it doesn't scale the picture fully accross the screen but at least you'll see the fps improvement it makes changing the resolution.
Last Edit: Feb 5, 2017 14:40:42 GMT 10 by DarkSamus
This is amazing! Thanks for the hard work. It'll probably be a while before I finish downloading the game (stupid trash internet), but hopefully we can work together to create a fully functional CE table.
Did a bit more digging and found the resolution is controlled at 13 seperate addresses possibly more each address causes a background or mask to flicker at a lower or higher resolution. In Cheat Engine you have to set the update and freeze interval to 25 otherwise the main AB0 render resoloution address overrides the other addresses before they have chance to write their own values. hmmmm how to write to those addresses without the AB0 overriding them causing flicker.
Ok i'm leaving this cheat table here, maybe someone else can figure it out to stop the flickering. Turn off Anti-aliasing in the video settings. Activate flicker 2 & 3 in-game then set your render width and height to your desired resolution. If flicker 2 & 3 aren't active the image doesn't get stretched accross the screen.
Ok, so I finally got the game and tried your method. It worked, but for some reason the game doesn't fully scale on the screen. i.imgur.com/ROZQEfc.jpg Also, the link to your trainer appears to be dead.
Edit: oops apparently you already got that figured out. Testing your table right now.
Edit2: ohhh I see what you're talking about. This flickering is really bad. It doesn't happen if you don't stretch the image, though. Curiously, even if you don't stretch the image, all menus (like inventory and map) stretch with your desired resolution (and without flickering).
Edit3: I messed around a bit with the numbers, but I have no idea how to fix this god forsaken flickering.