Umbrella's MIA Audio Enthusiast
Posts: 129
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Post by D on Mar 11, 2017 21:03:23 GMT 10
According to the mercs video it also has the option to trigger the unused voice commands so both sides can hear it? If so mark me interested.
Would this kind of feature be possible to implement in RE6?
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Posts: 67
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Post by dantesss333 on Mar 12, 2017 1:04:30 GMT 10
According to the mercs video it also has the option to trigger the unused voice commands so both sides can hear it? If so mark me interested. Would this kind of feature be possible to implement in RE6? Yes, speech is fully working now, both sides hear it. We never looked into making a trainer for Re6, so I can´t say much about that topic.
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Mar 12, 2017 5:34:07 GMT 10
I want to request damage multiplicator for all dealt damage and one for melees only.
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Deleted
Deleted Member
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Post by Deleted on Mar 13, 2017 2:14:09 GMT 10
I want to request damage multiplicator for all dealt damage and one for melees only. We have something similar - enemy trainer. If you want to make it harder for yourself you can set health for specific groups of enemies, like only male majinis or spiders or certain bosses.
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Mar 14, 2017 4:32:26 GMT 10
I want to request damage multiplicator for all dealt damage and one for melees only. We have something similar - enemy trainer. If you want to make it harder for yourself you can set health for specific groups of enemies, like only male majinis or spiders or certain bosses. Did you find some way to replace climbing ladder with super jump (40 = cheat engine value) ?
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Deleted
Deleted Member
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Post by Deleted on Mar 16, 2017 1:33:08 GMT 10
I've never looked into that, so can't say anything about that. Here's another video:
Enhanced no mercy mode, unlocked reunion moves, frozen melee camera and PIP
Another video featuring animation swap in action:
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Deleted
Deleted Member
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Post by Deleted on Mar 17, 2017 4:46:07 GMT 10
No weapons on character's back:
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Mar 17, 2017 5:31:29 GMT 10
No weapons on character's back: Any fix for Wesker Coat is moving like Boss one?
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Posts: 137
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Post by ryulee1996 on Mar 17, 2017 6:06:12 GMT 10
Gosh, it just makes me more of this that I wanted the trainer so bad right now. XD Hope it's almost done or something.
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Posts: 137
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Post by ryulee1996 on Mar 20, 2017 7:51:43 GMT 10
any update?
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Posts: 177
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Post by nikki on Mar 23, 2017 3:22:01 GMT 10
any update?
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Posts: 137
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Post by ryulee1996 on Mar 23, 2017 3:56:19 GMT 10
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Posts: 177
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Post by nikki on Mar 23, 2017 10:03:58 GMT 10
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Deleted
Deleted Member
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Post by Deleted on Mar 24, 2017 21:28:35 GMT 10
Not really guys, there is still a lot of work to be done.
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Posts: 7
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Post by ads on Mar 31, 2017 13:24:48 GMT 10
Not really guys, there is still a lot of work to be done. There is stil a lot of work to done? There will always be a lot of work to be done if you keep adding people's requests one after the other and so on. Instead what would be good idea is that now that you have Finnished auto dodge and swap to wesker etc and melee combat swap is to now release a beta test version of your mod so we can all try it out. What do you think? Then you can just keep updating the mod to different versions as you release them
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