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Post by puppy0wehtam on Nov 2, 2016 12:34:42 GMT 10
I am having a very hard time getting the 1997 Red Costume model Rebecca Chambers to use 3DS Max. Can someone help by getting the model out of Resident Evil 0 HD and changing it to a format that is much easier to work with in 3DS Max like .psk or .obj . I have the textures which were the easier part but I keep having issues where I only end up with the model's skeleton in 3ds Max when importing and not the model itself.
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