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Post by NEGAARMAX on Feb 16, 2017 7:23:18 GMT 10
I didn't mean the actual explosions, but the textures from the skins fo the weapons (the red, blue, green textures with writing).. Oooh that changes everything, of course I have no problem (Y) regards
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Feb 16, 2017 18:13:25 GMT 10
Excellent, thank you! I noticed some of the explosives (HE gren, flash, etc) have bump textures with them. Which models are these textures for? Curious.. =)
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Post by NEGAARMAX on Feb 16, 2017 18:52:17 GMT 10
Excellent, thank you! I noticed some of the explosives (HE gren, flash, etc) have bump textures with them. Which models are these textures for? Curious.. =) Sorry but I have no idea, since I do not modify the models of these since the model for maingame is inside each character ... the problem is that it is a single model for all textures. It is likely that they are models of examination but neither do they know what they are :,v sorry
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Feb 16, 2017 19:50:33 GMT 10
Damn I just realized many files in here replaces Albert & Chris's HD texture MOD... =(
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Post by darff81 on May 27, 2017 22:22:57 GMT 10
Hi everyone ,
thanks NEGAARMAX for your amazing work everythings working great.
I have the village and the castle made by Albert & Chris, your weapons mod et scenery object fix, and your sweet fx
everything works great with no problem or glitch
ps: sorry for my english i'm french
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Post by NEGAARMAX on May 28, 2017 9:46:12 GMT 10
Hi everyone , thanks NEGAARMAX for your amazing work everythings working great. I have the village and the castle made by Albert & Chris, your weapons mod et scenery object fix, and your sweet fx everything works great with no problem or glitch ps: sorry for my english i'm french Thank you very much, I am glad that you work correctly and do not worry my English is not very good either. Greetings.
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Post by lazyamerican on Sept 13, 2017 7:59:51 GMT 10
The screen goes black and never leaves this state when equipping the Rocket Launcher ...gonna try a fresh ImagePackHD and Em folder and see if I just overlooked something since there's many files in the explosive category (assuming it's in there and not the special weapons)
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Post by NEGAARMAX on Sept 13, 2017 8:02:25 GMT 10
The screen goes black and never leaves this state when equipping the Rocket Launcher ...gonna try a fresh ImagePackHD and Em folder and see if I just overlooked something since there's many files in the explosive category (assuming it's in there and not the special weapons) You need the 4GB Patch
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Post by lazyamerican on Sept 13, 2017 9:18:23 GMT 10
Ahhh ok...now apologies for more newbie questions but...I assume I need to run the game from the newly created .exe and not the steam launch button? Whenever I try doing this it says I need to be running steam to launch the software. Thing is I'm obviously online...sooooo *scratches head*
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Post by NEGAARMAX on Sept 13, 2017 11:09:26 GMT 10
Ahhh ok...now apologies for more newbie questions but...I assume I need to run the game from the newly created .exe and not the steam launch button? Whenever I try doing this it says I need to be running steam to launch the software. Thing is I'm obviously online...sooooo *scratches head* must be direct from steam
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Sept 13, 2017 12:12:41 GMT 10
Ahhh ok...now apologies for more newbie questions but...I assume I need to run the game from the newly created .exe and not the steam launch button? Whenever I try doing this it says I need to be running steam to launch the software. Thing is I'm obviously online...sooooo *scratches head* must be direct from steam Actually RE4UHD can be started via command line (or bat script) with the following command: start steam://rungameid/254700
Enjoy quick launching!
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Post by lazyamerican on Sept 13, 2017 12:47:05 GMT 10
Awesome! Got it almost up and running perfectly...just that now my boxes and doors have black textures to them. Was I supposed to simply overwrite all files from the original scenery objects.rar with the fixed version? Not sure if this was something I goofed while following the scenery objects guide or if it's related to the RE4HD mods.
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Post by phrosti on Nov 5, 2017 16:47:42 GMT 10
Wasnt able to get the scenery to work sadly dont know what im doing wrong I have the village and castle I replaced the textures and unpacked and repacked and placed them back into BIO4>ImagePackHD weapons work but I wanted the scenery to go with
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Post by WannaDJ on Dec 4, 2017 22:13:56 GMT 10
Thanks a lot for this amazing mod! I got a question, how did you make the Scenary Objects to work in Separate Ways as well? Scenary objects are working just fine in main story but not in Separate Ways, I thought those files were separated from main story ones. I'm using both Village and Castle HD packs from Albert and Chris, do the scenary objects include all main locations (Village, Castle and Island)?
Thanks again!
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Post by NEGAARMAX on Dec 5, 2017 5:53:35 GMT 10
Thanks a lot for this amazing mod! I got a question, how did you make the Scenary Objects to work in Separate Ways as well? Scenary objects are working just fine in main story but not in Separate Ways, I thought those files were separated from main story ones. I'm using both Village and Castle HD packs from Albert and Chris, do the scenary objects include all main locations (Village, Castle and Island)? Thanks again! it works also for the way of separate roads, mercenaries and ada allocation, but it is only compatible with the patch of the Village, that is, it will generate errors in the part of the castle, as soon as Albert and Cris release the patch of the island I will make an update
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