Heya! Mrs Piers Nivans here ^^ We luv each other!! <3
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Post by kawaii on Dec 2, 2016 19:52:01 GMT 10
Heya, i downloaded your trainer it's great! But there's a problem, if you could help it'd be quiet nice .. All the mods in RE6 are installed and un-installed perfectly and work just fine, but the Trainer functions don't work No matter what i do.. For example when i click on 'global speed' and change it to any time (for ex. 10.0) It says "Freezes active: 1" and " Code snippets altered: 4 " But nothing happens in-game, nothing changes.. Same with all other trainer functions. Amounts of freezes active and code snippets altered changes but nothing affects the game.. Also in RE REV 2, i tried playing split screen, but when i start the game and the trainer as well, it detects the game and everything but when i choose split screen nothing happens even after restarting from checkpoint and pressing start on the other controller .. Help would be appreciated..
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Dec 6, 2016 18:12:07 GMT 10
Heya, i downloaded your trainer it's great! But there's a problem, if you could help it'd be quiet nice .. All the mods in RE6 are installed and un-installed perfectly and work just fine, but the Trainer functions don't work No matter what i do.. For example when i click on 'global speed' and change it to any time (for ex. 10.0) It says "Freezes active: 1" and " Code snippets altered: 4 " But nothing happens in-game, nothing changes.. Same with all other trainer functions. Amounts of freezes active and code snippets altered changes but nothing affects the game.. Also in RE REV 2, i tried playing split screen, but when i start the game and the trainer as well, it detects the game and everything but when i choose split screen nothing happens even after restarting from checkpoint and pressing start on the other controller .. Help would be appreciated.. You might be using an incompatible version of RE6. It only works with the latest version of RE6, and a couple of regional versions are not compatible (like the German executable). About Revelations 2, the split screen function is obsolete (I thought I even removed it from my trainer, but I guess not). Capcom officially added split-screen support in a patch (if I recall, pressing start on a second controller during gameplay activates split-screen).
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Posts: 116
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Post by schnippshly on Dec 13, 2016 16:09:29 GMT 10
Is it possible to activate AI players in competitive modes, or is that impossible? When I try it, the AI don't show up. I have also tried to get Agent in Ada's campaign to be AI-controlled, but he won't show up when the game loads, and he can't be switched from player control to AI control in-game.
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Post by averageloelikesre5 on Dec 17, 2016 0:26:37 GMT 10
I Love the FluffyQuack Manager, sorry if you get tired of everyone dipping their spoons into your ModManager gumbo, it seems a majority of critics are trying to be helpful and I'm sure you see it that way (but idk)anyway I too have a suggestion that's in the interest in preserving this Manager through time, would it be possible to implement a feature or make a tool that lets us modify the built-in trainers? Cause compatibility always changes from updates to fixmods, that way people could try to get the trainer feature working on their preferred version of re4 (mine's biohazard 4, and the old HD one when playing on tower, I already created my re4 with custom game, but no built in trainer) or when a mod for re5 is released (like patch1) they can try to try to get it working with it (or make their own trainer and put in Manager)I know someone made a trainer for patch1, but what's so great about the FluffyModManager is that it's a great one-stop-shop for so many games, and if the ability to add-in trainer functions for custom games, then it could be a one-stop for ALL games, people would release trainer files specifically made for this manager that anyone could download and enjoy for any game which would be great cause I love the gui, and lastly if one could add to trainer functions, maybe there could be an option to add to the current trainer or make a new list so you could switch between game versions (with custom game trainer this could be done, but seems more compact to do> so if you want to use patch1 or revert back, you could just switch the trainer list to that version, or for re4 it could be used for your choice of bio4, re4HD, or RE4UHD trainer all in one menu, so in a few years when Resident Evil 4 Super Ultra Mega HD Deluxe comes out and maybe you don't work on ModManager anymore it will still live on throughout every RE release and never has to die, sorry for bad English and statement structure and lots commas,not English, Love what you do Fluffy!!!
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Heya! Mrs Piers Nivans here ^^ We luv each other!! <3
Posts: 16
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Post by kawaii on Dec 21, 2016 20:55:58 GMT 10
Heya, i downloaded your trainer it's great! But there's a problem, if you could help it'd be quiet nice .. All the mods in RE6 are installed and un-installed perfectly and work just fine, but the Trainer functions don't work No matter what i do.. For example when i click on 'global speed' and change it to any time (for ex. 10.0) It says "Freezes active: 1" and " Code snippets altered: 4 " But nothing happens in-game, nothing changes.. Same with all other trainer functions. Amounts of freezes active and code snippets altered changes but nothing affects the game.. Also in RE REV 2, i tried playing split screen, but when i start the game and the trainer as well, it detects the game and everything but when i choose split screen nothing happens even after restarting from checkpoint and pressing start on the other controller .. Help would be appreciated.. You might be using an incompatible version of RE6. It only works with the latest version of RE6, and a couple of regional versions are not compatible (like the German executable). About Revelations 2, the split screen function is obsolete (I thought I even removed it from my trainer, but I guess not). Capcom officially added split-screen support in a patch (if I recall, pressing start on a second controller during gameplay activates split-screen). Aw ok, i get it.. Thanks for replying xoxo
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Posts: 43
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Post by rubening87 on Jan 1, 2017 17:14:50 GMT 10
no re6 survivors without becoming zombie already created ? i heared maluc created that but he doesnt want to release because will cause some players to cheat...damn!
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Post by skeet198385 on Jan 24, 2017 18:43:54 GMT 10
Hello guys. I just downloaded the Fluffy Manager and am wanting to edit Inventory in RE 1 Remaster. I didn't see any Inventory editor or anything in Fluffy RE Manager. How do I do that? Thoughts and help appreciated Edit: When I click on game (RE 1 Remaster) in Fluffy Manager, I keep getting error "can't find bhd.exe" or something like that... Also, does RE 0 HD Remaster have Inventory Editor?
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Post by biejis on Jan 31, 2017 14:43:11 GMT 10
Msg_spa.arc i fail doing "input device change"in spanish, heeeeeeeeeelp pls, i run all aplis in admin mode change 1 space or delete line 303,304, save complete repack and nothing happens, i dont know am a nooob, i need this, am playing pad+mouse
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Post by biejis on Jan 31, 2017 14:58:05 GMT 10
RE6 (v1.0.6) america exe
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Posts: 130
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Post by sablicious on Feb 7, 2017 22:26:49 GMT 10
I might have touched on this in the past, but I'm [still] getting an error when trying to install (or revert) mods with "Tex" type files: At first, I thought it was because I'd added mods manually in the past and that the manager was "backing up" modded files as originals. However, even upon replacing all character files with clean ones (from a clean dummy install) -- in both the game's "DX9" and manager's "backup" folders -- I still get the same issue. Moreover, even upon an initial installation of such mods, the errors crop up immediately -- so, the back-up process can't be the [only] issue. (NB: Once this occurs, clean files need to be copied in manually, otherwise the textures remain all screwy. This only seems to happen with "Tex" type files... though, I think it may have even happened with the "rainy night" Urban Chaos mod... but, I'm uncertain that that issue was to do with the manager, as it's only occurred once.)I'm using game version 1.0.5 and manager version 1.67.
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Post by Tommy S Kennedy on Jul 26, 2017 18:30:51 GMT 10
I know that maybe i'am replying in this old thread, but i have to say that is an amazing tool really, it's great.I would like that this maybe in the future had an option to make a character swap, it would be great for this program because it is compatible with patch 1.0.6 of the game.
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Not Alone
Posts: 52
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Post by Steve Rogers on Aug 14, 2017 20:16:53 GMT 10
This is really impressive, but I have one question, more specifically the problem..I can't use Mod Manager because he can not find BH6.exe.Any suggestions? I have already tried everything
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Post by Blank_9 on Aug 17, 2017 21:19:22 GMT 10
Hi Fluffy Quack! If possible in the future; please consider adding a campaign mode fix for character swaps, so that they can open doors similiar to wilsonso's trainer. Thank you for the mod manager, me and my friends have had loads of fun with it
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Posts: 44
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Post by AlbertFnWesker on Aug 20, 2017 1:43:21 GMT 10
Any idea why whenever I try to load up a different character for RE4 in the main game the game crashes? I managed to play as Wesker once but its crashed every time i've tried to play as anyone else other than Leon.
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Deleted
Deleted Member
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Post by Deleted on Aug 20, 2017 3:49:10 GMT 10
Any idea why whenever I try to load up a different character for RE4 in the main game the game crashes? I managed to play as Wesker once but its crashed every time i've tried to play as anyone else other than Leon. I believe you require a patch to use other characters. I think.
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